Commit History

Author SHA1 Message Date
  David Catuhe 886d84a3a2 Added new entry point to engine: bindArrayBUffer and updateArrayBuffer 9 years ago
  David Catuhe 20b32dbdf8 Fixed small issues with picking coordinates in Canvas2D 9 years ago
  David Catuhe 682445745e Fixed bug with DisplayPassPostProcess 9 years ago
  David Catuhe b2deba34ad Nightly 9 years ago
  David Catuhe 6f4cc8febc Fix cache bug 9 years ago
  David Catuhe 30e38b75af Merge 9 years ago
  David Catuhe 9991f3a0f1 Nightly 9 years ago
  David Catuhe e5256d0624 2.4 beta 9 years ago
  David Catuhe 7c93be7e8b More Observables 9 years ago
  David Catuhe 1284c852bc Nightly 9 years ago
  David Catuhe afd415ba0e Nightly 9 years ago
  David Catuhe 86da83bc31 Adding support for 3dsmax2017 + 8 bones influence per vertex for 3dsmax exporter 9 years ago
  David Catuhe ac1f3fe1bd Moving to "gulp-typescript": "~2.13.0" 9 years ago
  David Catuhe 5b613afb85 Nightly 9 years ago
  David Catuhe 6774b57a80 Moved pbr to core 9 years ago
  David Catuhe 99bb973bee Global merge 9 years ago
  David Catuhe 8e66a6d564 Nightly 9 years ago
  David Catuhe 0cc45fc43c Animations blending 9 years ago
  David Catuhe 5518bdf2ac Small patches 9 years ago
  David Catuhe 72305fd782 Fixed issue with delayed loaded textures and callbacks 9 years ago
  David Catuhe 7c87bbe6a4 Code cleanup 9 years ago
  David Catuhe 305c4d9741 CubeTexture.CreateFromImages() 9 years ago
  David Catuhe 80185c7387 BoundingInfo can be locked and updated 9 years ago
  David catuhe f9c3c85bd4 Introducing meshBuilder 9 years ago
  David catuhe ab358d1ce4 Introducing babylon.core.js 10 years ago
  David Catuhe 2e6bc32694 Merging last PRs 10 years ago
  David Catuhe 0f082e3472 Setting files up for PBRMaterial 10 years ago
  David catuhe 2c71fe50b3 Fixed bug with `Mesh.attachToBone` when bone's matrix has a negative determinant 10 years ago
  David catuhe a8665a4f77 Fixing cullFace cache 10 years ago
  David catuhe 2931ae3e7c Fixing LinesMesh cloning 10 years ago