提交历史

作者 SHA1 备注 提交日期
  noalak 84a726522b Exporter 3ds Max > Add Node class to babylon entities | Add exporter to gltf format handling simple meshes and materials 8 年之前
  David Catuhe ae97eda674 FIxed uv animations from 3dsmax 8 年之前
  David Catuhe 86da83bc31 Adding support for 3dsmax2017 + 8 bones influence per vertex for 3dsmax exporter 9 年之前
  David Catuhe 5fb32c2dcc Added 3dsmax exportation for range, color animation and blur 9 年之前
  David catuhe 17912c9931 Fixing issue with texture exporter with 3dsMax 9 年之前
  David Catuhe e6e9df65ff Getting things ready for action builder 10 年之前
  Simon Ferquel 5a74ef1e06 merge + material fixes 10 年之前
  David Catuhe cc1d8d90cc New Fresnel parameters for StandardMaterial 11 年之前
  David Catuhe c115b3eca3 Small foxes to 3dsmax exporter 11 年之前
  David Catuhe 74e323f62e Max2Babylon: More warnings 11 年之前
  David Catuhe aaaaeaf791 Max2Babylon: Support for Max2015 11 年之前
  David Catuhe e50bb16cc5 Max2Babylon: UI Update 11 年之前
  David Catuhe 8e505c87a6 Max2Babylon: Improving treeview report 11 年之前
  David Catuhe c7ba2d0163 Fixing issue with DDS exportation in Max2Babylon 11 年之前
  David Catuhe 007b2be6e2 Bones animations for Max2Babylon 11 年之前
  David Catuhe 1f9cf60c26 DDS: Support for RGB, Luminance and cube file format 11 年之前
  David Catuhe d75355e6e5 Max2Babylon: 11 年之前
  David Catuhe 9aac781a22 Fixing DDS exportation issues 11 年之前
  David Catuhe 2e1237fbea First release of Max2Babylon exporter 11 年之前