História revízii

Autor SHA1 Správa Dátum
  David Catuhe 713d2425c1 First round of modifications to support shaders includes 9 rokov pred
  David Catuhe 35b4def1e4 Fixing typo 9 rokov pred
  David Catuhe 67de58db6c Add hdr cube texture support (moving from mat lib to core) 9 rokov pred
  David Catuhe 2ccaaf497e Adding fresnel support for Refraction channel 9 rokov pred
  David Catuhe 0eb782a6c7 v2.3 9 rokov pred
  David Catuhe 458f79c823 Fixing tiny issue with SPS 9 rokov pred
  David Catuhe 305c4d9741 CubeTexture.CreateFromImages() 9 rokov pred
  David Catuhe 80185c7387 BoundingInfo can be locked and updated 9 rokov pred
  David Catuhe a9970e01d0 Fixing small bugs with multi-cameras 9 rokov pred
  David Catuhe 2d15e67b33 Fixing issues 9 rokov pred
  David catuhe d2397bcce6 Improved lens pipeline 9 rokov pred
  David catuhe fb280ef0ec Merging latest PR (correctly this time..) 9 rokov pred
  David catuhe 571dba4722 Fixing a couple of issues with shaders 9 rokov pred
  David Catuhe c525dbfdf2 Fixed issues with new bones mechanism 9 rokov pred
  David Catuhe f2f01f7f33 Improved reflection when shadows are on 9 rokov pred
  David Catuhe fa45b0a8c0 Fixing instances and cache issue 9 rokov pred
  David catuhe b21ed62c24 Sprites and particles scheduler updated to be resolved before transparent objects 9 rokov pred
  David Catuhe d610234e71 New cache mecanism for StandardMaterial 9 rokov pred
  David Catuhe d53493a57e Better reflection shader 10 rokov pred
  David catuhe 5ed026c0e8 Moving more code to MeshBuilder 10 rokov pred
  David catuhe f9c3c85bd4 Introducing meshBuilder 10 rokov pred
  David catuhe ab358d1ce4 Introducing babylon.core.js 10 rokov pred