تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  David Catuhe 713d2425c1 First round of modifications to support shaders includes 9 سال پیش
  David Catuhe 35b4def1e4 Fixing typo 9 سال پیش
  David Catuhe 67de58db6c Add hdr cube texture support (moving from mat lib to core) 9 سال پیش
  David Catuhe 2ccaaf497e Adding fresnel support for Refraction channel 9 سال پیش
  David Catuhe 0eb782a6c7 v2.3 9 سال پیش
  David Catuhe 458f79c823 Fixing tiny issue with SPS 9 سال پیش
  David Catuhe 305c4d9741 CubeTexture.CreateFromImages() 9 سال پیش
  David Catuhe 80185c7387 BoundingInfo can be locked and updated 9 سال پیش
  David Catuhe a9970e01d0 Fixing small bugs with multi-cameras 9 سال پیش
  David Catuhe 2d15e67b33 Fixing issues 9 سال پیش
  David catuhe d2397bcce6 Improved lens pipeline 9 سال پیش
  David catuhe fb280ef0ec Merging latest PR (correctly this time..) 9 سال پیش
  David catuhe 571dba4722 Fixing a couple of issues with shaders 9 سال پیش
  David Catuhe c525dbfdf2 Fixed issues with new bones mechanism 9 سال پیش
  David Catuhe f2f01f7f33 Improved reflection when shadows are on 9 سال پیش
  David Catuhe fa45b0a8c0 Fixing instances and cache issue 9 سال پیش
  David catuhe b21ed62c24 Sprites and particles scheduler updated to be resolved before transparent objects 9 سال پیش
  David Catuhe d610234e71 New cache mecanism for StandardMaterial 9 سال پیش
  David Catuhe d53493a57e Better reflection shader 9 سال پیش
  David catuhe 5ed026c0e8 Moving more code to MeshBuilder 9 سال پیش
  David catuhe f9c3c85bd4 Introducing meshBuilder 9 سال پیش
  David catuhe ab358d1ce4 Introducing babylon.core.js 10 سال پیش