Commit History

Author SHA1 Message Date
  David Catuhe 80e7a7763d Added NO_LOGGING as default for scene loading logging 9 years ago
  David Catuhe b513f0e53d Remove engine dependency from Math/babylon.math.ts 9 years ago
  David Catuhe 6dfb6036b7 Adding some autoanimate lines 9 years ago
  David Catuhe ce9f7a5a2e New scene.pointerDownPredicate, scene.pointerMovePredicate, scene.pointerUpPredicate to define your own predicates for meshes picking selection 9 years ago
  David Catuhe 0cc45fc43c Animations blending 9 years ago
  David Catuhe 5518bdf2ac Small patches 9 years ago
  David Catuhe 56a82fd701 Building with latest physics engine 9 years ago
  Raanan Weber 6e3630f65d Cleanup math and abstract mesh with rotation 9 years ago
  Raanan Weber 2ecee7b348 Further updates 9 years ago
  Raanan Weber f9b9e89972 Merge remote-tracking branch 'refs/remotes/BabylonJS/master' into PhysicsEngine 9 years ago
  Raanan Weber 052431160a Introducing changable math objects 9 years ago
  David Catuhe 5052ac0a00 Fix issue with onPointerUp with multiple cameras 9 years ago
  David Catuhe 72305fd782 Fixed issue with delayed loaded textures and callbacks 9 years ago
  David Catuhe 7c87bbe6a4 Code cleanup 9 years ago
  Sébastien Vandenberghe 9b8bc40d3f Merge Master in 9 years ago
  Sébastien Vandenberghe 5599228dfb Allow HdrTExture in gamma space and not full float 9 years ago
  David Catuhe 225d57d8a3 Added materialHelper to centralize shaders tools 9 years ago
  David Catuhe 67de58db6c Add hdr cube texture support (moving from mat lib to core) 9 years ago
  David Catuhe 305c4d9741 CubeTexture.CreateFromImages() 9 years ago
  David Catuhe 80185c7387 BoundingInfo can be locked and updated 9 years ago
  David Catuhe e6fd7f4254 Fixing some bugs 9 years ago
  David Catuhe d8854cca22 Migrate to new quaternionToAngle function 9 years ago
  David Catuhe 32a3ffa15b TouchCamera can now fallback to regular mouse/keyboard controls 9 years ago
  David Catuhe 93d9f8496c Using Tmp variables in computeWorldMatrix 9 years ago
  David Catuhe a9970e01d0 Fixing small bugs with multi-cameras 9 years ago
  David Catuhe 0f10e0c620 FIxing issue with Lens flares and postprocessess 9 years ago
  Raanan Weber e603176c2b Parsing and Int32Array for indices 9 years ago
  David Catuhe 97179d04da Adding support for equirectangular not fixed 9 years ago
  David catuhe 343cc67c1d Second fix to Quaternion.toRotationMatrix 9 years ago
  David catuhe a2a6260f54 Fixing quaternion.fromRotationMatrix 9 years ago