Commit History

Author SHA1 Message Date
  David Catuhe 7f94ce27d3 New cameras: AnaglyphGamepadCamera, StereogramFreeCamera, StereogramArcRotateCamera, StereogramGamepadCamera 10 years ago
  David Catuhe 86610396a3 Improving CSG with rotationQuaternion support 10 years ago
  David Catuhe 2ec4b9fc4f OculusCamera renamed to VRCamera 10 years ago
  David Catuhe a31312fef3 New tool for debugLayer: You can now dump renderTargets to see their content 10 years ago
  David Catuhe a363619c6e Adding sprites to debugLayer 10 years ago
  David Catuhe 16f8606208 Restoring .js files 10 years ago
  jbousquie f6948c15c3 màj BJS 10 years ago
  David Catuhe d7a08c8a03 Still fixing latest small issues 10 years ago
  David Catuhe 489a70efa1 new scene.createDefaultCameraOrLight() function 10 years ago
  David Catuhe ada879ec61 Fixing a bunch of bugs 10 years ago
  David Catuhe 7efb3eadb7 Moving to beta stage 10 years ago
  David Catuhe c11545eac8 Code cleanup 10 years ago
  David Catuhe a09571b428 TypeScript port done! 11 years ago
  David Catuhe 9b8337cf4f New version of Max2Babylon with smoothing groups and new optimization algorithm 11 years ago
  David Catuhe 6899c20502 Fixing JSKompactor.exe 11 years ago
  David Catuhe 634ae82084 Instances - step 3 (Support for RenderTargetTexture) 11 years ago
  David Catuhe ff188bfaed New Tools.log / error / warn functions 11 years ago
  Gwenaël Hagenmuller 8f594cd865 Geometry system 11 years ago
  Nicolas Obré 21ce0b85e3 Starting renderLoop only on scene loaded, stopping on scene unload. 11 years ago
  David Catuhe b6762876ba Fixing cosmetic stuff (Thanks to Gwenaël Hagenmuller) 11 years ago
  David Catuhe e6b77ec45d v1.7.2 11 years ago
  David Catuhe 7089b52686 v1.7.1 11 years ago