Commit History

Autor SHA1 Mensaxe Data
  nockawa 00e411074e Fixing rendering crash when a last prim was switching from hidden to visible %!s(int64=8) %!d(string=hai) anos
  nockawa c6a82a318a Canvas2D: make primitive dispose safer + Sprite2D fixes %!s(int64=8) %!d(string=hai) anos
  nockawa 2e5919b296 Canvas2D: switch to Matrix2D %!s(int64=8) %!d(string=hai) anos
  nockawa 3e73d6ea44 Canvas2D: Primitive Collision Manager (WIP) and WireFrame2D Prim %!s(int64=8) %!d(string=hai) anos
  David Catuhe 78c3e96c2b Reintroducing canvas2D %!s(int64=8) %!d(string=hai) anos