nockawa
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00e411074e
Fixing rendering crash when a last prim was switching from hidden to visible
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%!s(int64=8) %!d(string=hai) anos |
nockawa
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c6a82a318a
Canvas2D: make primitive dispose safer + Sprite2D fixes
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%!s(int64=8) %!d(string=hai) anos |
nockawa
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2e5919b296
Canvas2D: switch to Matrix2D
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%!s(int64=8) %!d(string=hai) anos |
nockawa
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3e73d6ea44
Canvas2D: Primitive Collision Manager (WIP) and WireFrame2D Prim
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%!s(int64=8) %!d(string=hai) anos |
David Catuhe
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78c3e96c2b
Reintroducing canvas2D
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%!s(int64=8) %!d(string=hai) anos |