提交历史

作者 SHA1 备注 提交日期
  David Catuhe 7c694d7ebd Fixing shadow projection handler 10 年之前
  Raanan Weber e380e72d01 SubMeshes in reconstruction 10 年之前
  Raanan Weber 48677d47be SubMeshes simplification 10 年之前
  Raanan Weber c0b723b814 Integrating queue in scene 10 年之前
  David Catuhe a70a574fb9 Cleaning code 10 年之前
  David Catuhe 38cda514d7 Adding current mesh to OnAfter/OnBeforeRender on meshes 10 年之前
  David Catuhe 35ad949923 Integrating Jerome's work on DoubleSide 10 年之前
  David Catuhe 16f8606208 Restoring .js files 10 年之前
  jbousquie fc6d8e9fa1 Merge remote-tracking branch 'upstream/master' into feature.createRibbon 10 年之前
  jbousquie f6948c15c3 màj BJS 10 年之前
  David Catuhe 91c2dbc71b Code cleanup 10 年之前
  Raanan Weber af3b6967ab Source conform to typescript 1.3 10 年之前
  David Catuhe d7203532d0 Fixing bug with CreateScreenshot 10 年之前
  David Catuhe ada879ec61 Fixing a bunch of bugs 10 年之前
  David Catuhe ace53742a9 Fixing issues with sprites and shadows 10 年之前
  Raanan Weber ba31904cda Success callback after height map created 10 年之前
  David Catuhe 71f1a4eb0d DepthRenderer 10 年之前
  Raanan Weber f9d8902a69 Some documentation for mesh 10 年之前
  David Catuhe 7efb3eadb7 Moving to beta stage 10 年之前
  David Catuhe c11545eac8 Code cleanup 10 年之前
  Raanan Weber 82016169e4 Simplification improvements and bug fixes 10 年之前
  Raanan Weber dc9b3f48bc Simplification improvements and bug fixes 10 年之前
  David Catuhe d03134a478 Performance improvements 10 年之前
  Raanan Weber 85b1227bcf Executing the AsyncLoop first iteration. 10 年之前
  David Catuhe 1e52d4585e Code cleanup for simplificationMesh 10 年之前
  David Catuhe ecebd9dc71 Moving clone features to mesh's constructor 10 年之前
  David Catuhe cb1970c891 Fixing folder issues 10 年之前
  David Catuhe 3b100c8046 Fixing .js issues introduce by previous PR 10 年之前
  David Catuhe 79182e43e3 Support for OES_element_index_uint extension in order to support 32 bits indices and then meshes with more than 65536 vertices 10 年之前
  David Catuhe cd964595fa LOD update 10 年之前