Commit History

Author SHA1 Message Date
  Raanan Weber 7c57f670a2 view matrix for webvr camera 8 years ago
  Raanan Weber 671da373e1 naming 8 years ago
  Raanan Weber 7d31e2f615 Better mesh positioning, detach function 8 years ago
  Raanan Weber e57936dc2d pad value changes event works. 8 years ago
  Raanan Weber bcdd9d048a bug fixes 8 years ago
  Raanan Weber c51beeb818 extended gamepad implementation 8 years ago
  Raanan Weber 0f3e6fb4bd further gamepad changes 8 years ago
  Raanan Weber b3b12a595f Merge branch 'master' into vr-controller 8 years ago
  David Catuhe 81ee0994d5 Merge pull request #1829 from julien-moreau/master 8 years ago
  Julien Moreau-Mathis ea87225bb0 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js 8 years ago
  Julien Moreau-Mathis e8725fc827 Adding Normal Map Procedural Texture 8 years ago
  David Catuhe a1e464cf17 Merge pull request #1827 from MackeyK24/master 8 years ago
  MackeyK24 639c94ead0 Merge remote-tracking branch 'BabylonJS/master' 8 years ago
  MackeyK24 30af777e15 Custom PBR Material Subclass Support 8 years ago
  Loïc Baumann c190e78976 Merge pull request #1825 from sebavan/Development 8 years ago
  Loïc Baumann b75f074c1a Merge pull request #1826 from wyklion/patch-1 8 years ago
  KK af3dd18399 Update babylon.database.ts 8 years ago
  sevan 78d492f5a0 fix custom cors through function 8 years ago
  Loïc Baumann 3062373192 Merge pull request #1823 from sebavan/Development 8 years ago
  sevan e1533629a5 Fix Premul Alpha, alpha 8 years ago
  David Catuhe a35edfdcc0 Fix camera movement when camera was parented 8 years ago
  David Catuhe c8c6d6876a Update contributing.md 8 years ago
  David Catuhe b9b017555c Update readme.md 8 years ago
  David Catuhe dec8afb64c Added contributing.md 8 years ago
  David Catuhe 9e98018651 Merge pull request #1815 from abow/bonelookcontroller 8 years ago
  Loïc Baumann b84a264815 Merge pull request #1816 from nockawa/textAA 8 years ago
  nockawa 3789a041b9 Canvas2D: add fontPremulAlpha setting to Text2D 8 years ago
  Adam Bowman d0cc7e40e8 Changed yaw, pitch, roll to rotataionY, rotationX, rotationZ to make it easier for models that don't have bones aligned on the Y axis. Fixed another issue with timing in the Bone class. 8 years ago
  David Catuhe e7632e83e9 fixed material constructor 8 years ago
  nockawa 765dc961fe Update Canvas2D preview files 8 years ago