Commit History

Author SHA1 Message Date
  Sebastien Vandenberghe 7cc73af05c loaders nightly 8 years ago
  David Catuhe f600e20c1e Fix bones issues when matrices indices where incomplete 8 years ago
  David Catuhe 277fe41dbf Nightly 8 years ago
  Sebastien Vandenberghe b9c9092b0a Add Loader's changes for material Callback 8 years ago
  David Catuhe f1ab10433e Fixed #2561 and #2560 8 years ago
  David Catuhe 238ed0e7a1 Introduced performanceMonitor class to get better FPS analysis 8 years ago
  David Catuhe 3ba6974344 Fixed issues with gltfLoader and Normal maps orientation 8 years ago
  David Catuhe 50a4d649d8 Change to _addRightHandToLeftHandRootTransform to add rotation on Y axis to point toward z- 8 years ago
  David Catuhe beb682043b Fix the fix for button.isHitTestVisible 8 years ago
  David Catuhe 73240a23d1 Fix isPicking for GUI 8 years ago
  David Catuhe 28a76b5c87 Nightly 8 years ago
  David Catuhe b109acf984 More tests in validation suite + nightly 8 years ago
  David Catuhe 9a8de4043c Nightly 8 years ago
  David Catuhe e08916235c nightly 8 years ago
  David Catuhe 79bbe4d489 Fixes #2400 8 years ago
  David Catuhe 256b9cc67c Nightly 8 years ago
  David Catuhe a5c655e5bf Fixed issue with GUI in mesh mode + nightly 8 years ago
  David Catuhe a775f9816d complete build 8 years ago
  David Catuhe bdd801490d Nightly + small fixes for default rendering pipeline 8 years ago
  David Catuhe 6a92fc1307 Nightly 8 years ago
  David Catuhe 55b734fd65 Nightly 8 years ago
  David Catuhe a0c4af9dec imageProcessing done + support for emptyTexture at engine level 8 years ago
  David Catuhe 86cfca1c63 Nightly 8 years ago
  David Catuhe a48497bff5 Nightly 8 years ago
  David Catuhe e4840b35a0 Nightly 8 years ago
  David Catuhe d9c1002dd4 nightly 8 years ago
  David Catuhe 2e3fe889bc Fix stupid bug with mat.dispose() 8 years ago
  David Catuhe 3818803c03 nightly 8 years ago
  David Catuhe 6594bd93d4 added test validation page 8 years ago
  David Catuhe 18fe86f5d2 Nightly for loaders 8 years ago