Commit History

Author SHA1 Message Date
  nockawa 799600f9d3 line feed! 8 years ago
  nockawa f347b463eb Fire onRenderingGroupObservable without internally creating RenderingGroup instances 8 years ago
  nockawa e8d983ccef Revert "Implicitly create renderingGroup when Observer are registered" 8 years ago
  nockawa ba9f8fc885 Implicitly create renderingGroup when Observer are registered 8 years ago
  nockawa 99f1fbc5b6 Adding Scene.onRenderingGroupObservable 8 years ago
  Pavel 6d7d7a95fa Update babylon.renderingManager.ts 9 years ago
  = 5927654fce Add comments 9 years ago
  = f146a0d326 Fix Post Process 9 years ago
  = 505db09ae6 Stencil Code 9 years ago
  David Catuhe f668b6c61d Fixing small caches issues 9 years ago
  nockawa 91246708ef PerfCounter now support both Time Monitoring and Counter Monitoring. Time Monitoring is now made by the PerfCounter. 9 years ago
  nockawa fd8f59539a Tools and rendering improvement with PerfCounter 9 years ago
  David Catuhe 9f81aa0ecf Improved clear buffer algorithm 9 years ago
  David Catuhe 8220f1520a Fixing file format 9 years ago
  David catuhe b21ed62c24 Sprites and particles scheduler updated to be resolved before transparent objects 9 years ago
  David Catuhe 3d68f4a419 Adding layerMask to lensFlareSystem, spritesManager, particleSystem 10 years ago
  David Catuhe 699045fb3f Folder reorg 10 years ago