Historique des commits

Auteur SHA1 Message Date
  nockawa 799600f9d3 line feed! il y a 8 ans
  nockawa f347b463eb Fire onRenderingGroupObservable without internally creating RenderingGroup instances il y a 8 ans
  nockawa e8d983ccef Revert "Implicitly create renderingGroup when Observer are registered" il y a 8 ans
  nockawa ba9f8fc885 Implicitly create renderingGroup when Observer are registered il y a 8 ans
  nockawa 99f1fbc5b6 Adding Scene.onRenderingGroupObservable il y a 8 ans
  Pavel 6d7d7a95fa Update babylon.renderingManager.ts il y a 9 ans
  = 5927654fce Add comments il y a 9 ans
  = f146a0d326 Fix Post Process il y a 9 ans
  = 505db09ae6 Stencil Code il y a 9 ans
  David Catuhe f668b6c61d Fixing small caches issues il y a 9 ans
  nockawa 91246708ef PerfCounter now support both Time Monitoring and Counter Monitoring. Time Monitoring is now made by the PerfCounter. il y a 9 ans
  nockawa fd8f59539a Tools and rendering improvement with PerfCounter il y a 9 ans
  David Catuhe 9f81aa0ecf Improved clear buffer algorithm il y a 9 ans
  David Catuhe 8220f1520a Fixing file format il y a 9 ans
  David catuhe b21ed62c24 Sprites and particles scheduler updated to be resolved before transparent objects il y a 9 ans
  David Catuhe 3d68f4a419 Adding layerMask to lensFlareSystem, spritesManager, particleSystem il y a 10 ans
  David Catuhe 699045fb3f Folder reorg il y a 10 ans