Commit History

Autor SHA1 Mensaxe Data
  sebastien 76d0e32b55 Fix all .d.ts files link %!s(int64=6) %!d(string=hai) anos
  Kacey Coley 0d52ebe94c updated namespace for glTF serializer tests %!s(int64=7) %!d(string=hai) anos
  Kacey Coley f72e1b0f8d lazy load the local engine to avoid issues with unit tests %!s(int64=7) %!d(string=hai) anos
  Kacey Coley b29cb93ff2 another refactoring %!s(int64=7) %!d(string=hai) anos
  Kacey Coley 2847a88769 glTFSerializer: Exported textures no longer premultiplied with canvas %!s(int64=7) %!d(string=hai) anos
  Kacey Coley 5a9d8c9795 disabling alpha mode tests for now. Will investigate later %!s(int64=7) %!d(string=hai) anos
  Kacey Coley b54f2e27ae Adding fragment shader to prevent premultiplication of alpha when exporting to glTF; Use the babylon default material instead of omitting and using the glTF default material; Refactored to use promises in more functions to support the async shader call %!s(int64=7) %!d(string=hai) anos
  Kacey Coley 23d4ea9104 fixes for glTF export; handedness conversions and primitive modes %!s(int64=7) %!d(string=hai) anos
  Kacey Coley 114c1d215e Added TRS animation support to glTF serializer; refactorings %!s(int64=7) %!d(string=hai) anos
  Kacey Coley 741e98f938 SpecularGlossiness to MetallicRoughness texture conversion %!s(int64=7) %!d(string=hai) anos
  Kacey Coley a18bdf96c7 Refactored for MultiMaterials; Updates StandardMaterial conversion to Metal Rough calculation %!s(int64=7) %!d(string=hai) anos
  Kacey Coley c0a807275e refactor glTF serializer to use glTF interface. %!s(int64=7) %!d(string=hai) anos
  Kacey Coley e408fc466c adding PBR Metallic Roughness Material support for glTF serializer, with unit tests %!s(int64=7) %!d(string=hai) anos