Commit History

Autor SHA1 Mensaxe Data
  Raanan Weber d3e2413621 Making sure glb extension is loaded. %!s(int64=7) %!d(string=hai) anos
  Gary Hsu 97069ed45f Pipe exceptions thrown by the glTF loader up through the scene loader %!s(int64=7) %!d(string=hai) anos
  David Catuhe 240e2c9a01 quick fixes %!s(int64=7) %!d(string=hai) anos
  David Catuhe 98d3094472 Fix #3156 %!s(int64=7) %!d(string=hai) anos
  Sebastien Vandenberghe 90fff7ae08 SceneLoader Instances %!s(int64=7) %!d(string=hai) anos
  David Catuhe e954d4f34b Loaders now return the plugin used %!s(int64=7) %!d(string=hai) anos
  Raanan Weber 91bffeaafc Adding an optional pluginExtension parameter %!s(int64=7) %!d(string=hai) anos
  David Catuhe 2c0fa24469 Associated with #2982 %!s(int64=8) %!d(string=hai) anos
  David Catuhe b942e86a05 Monstro refactor: Enabling noImplicitAny on all repo %!s(int64=8) %!d(string=hai) anos
  David Catuhe 61d3927fa8 Finsihed pinchDeltaPercentage %!s(int64=8) %!d(string=hai) anos
  David Catuhe d306de7ce0 Fixed FileInput loader %!s(int64=8) %!d(string=hai) anos
  Raanan Weber 911c6d4b0b Catch errors in onSuccess %!s(int64=8) %!d(string=hai) anos
  Raanan Weber 59babcb49b Handling exception on load errors %!s(int64=8) %!d(string=hai) anos
  Raanan Weber 9e203f83ce no exception in errorHandler %!s(int64=8) %!d(string=hai) anos
  David Catuhe 0036f07ec0 Introduced SceneLoader.CleanBoneMatrixWeights %!s(int64=8) %!d(string=hai) anos
  David Catuhe 93e73662ae - Allow users to configure plugins upon loading a scene %!s(int64=8) %!d(string=hai) anos
  David Catuhe f1ab10433e Fixed #2561 and #2560 %!s(int64=8) %!d(string=hai) anos
  Gary Hsu ebbf412634 Add better handling of errors and progress %!s(int64=8) %!d(string=hai) anos
  Howard Wolosky 63424e82db Add canDirectLoad to glTFLoader %!s(int64=8) %!d(string=hai) anos
  David Catuhe a458241d78 Fixes #2239 %!s(int64=8) %!d(string=hai) anos
  David Catuhe 05216bfcea first check %!s(int64=8) %!d(string=hai) anos
  Gary Hsu 81f024f5b5 Change glTF 2 loader to not return until textures are done loading %!s(int64=8) %!d(string=hai) anos
  David Catuhe 3cc53f8305 Improved behavior when scene is disposed and there are remaining data to load/import %!s(int64=8) %!d(string=hai) anos
  Mohamed Mansour 1cf1db4a41 Handle onerror callback in BABYLON.SceneLoader.ImportMesh %!s(int64=8) %!d(string=hai) anos
  Gary Hsu f3cf89dfa7 Fix issue with loadAsync never finishing %!s(int64=9) %!d(string=hai) anos
  David Catuhe 16a548edb5 Nightly %!s(int64=9) %!d(string=hai) anos
  Gary Hsu 3ecb0d6555 Missed a few names %!s(int64=9) %!d(string=hai) anos
  Gary Hsu 7ac21a464f Fixed confusing naming and default to babylon loader if extension is not registered %!s(int64=9) %!d(string=hai) anos
  Gary Hsu c30e76d6bc Revert "Fixed confusing naming and default to babylon loader if extension is not registered" %!s(int64=9) %!d(string=hai) anos
  Gary Hsu 888ab1741f Fixed confusing naming and default to babylon loader if extension is not registered %!s(int64=9) %!d(string=hai) anos