Cronologia Commit

Autore SHA1 Messaggio Data
  David Catuhe 70d6af401e Raw texture step 1 10 anni fa
  David Catuhe c7af185d28 Fixing DebugLayer 10 anni fa
  meulta 1f49fb3324 Adding procedural textures 10 anni fa
  Sébastien Pertus 663ba6aa92 Update gulpfile.js 10 anni fa
  David Catuhe b2060b3c54 LOD 10 anni fa
  David Catuhe d14a1f8dcc Mixin instead of cocoonJS.3.0.0.d.ts 10 anni fa
  David Catuhe d435568c17 Moving previous releases 10 anni fa
  jeff Palmer 9ea65d2336 finish Automaton removal 11 anni fa
  David Catuhe 08f8d5bd30 New mesh.updateVerticesDataDirectly(kind, float32array) to update mesh data directly 11 anni fa
  deltakosh 1023565da1 Merge pull request #286 from Palmer-JC/Automaton 11 anni fa
  jeff Palmer bb48156802 Automatons Objects 11 anni fa
  jeff Palmer de835fcdaf Automatons Objects; test code to follow 11 anni fa
  David Catuhe 8b4add46ca Fix on TS version of WebVRCamera and VRDeviceOrientationCamera 11 anni fa
  David Catuhe 7f26047cce Starting working on AssetsManager 11 anni fa
  Abe Rodriguez f8fda58bf9 #256 add missing targetCamera to gulp 11 anni fa
  David Catuhe ee511321fc Merge branch 'master' of https://github.com/BabylonJS/Babylon.js 11 anni fa
  David Catuhe 004b2f710c Adding outlineRender file 11 anni fa
  Alex Bogartz 041d2351e9 created babylon.followCamera. A camera that smoothly follows a mesh using easing. 11 anni fa
  David Catuhe 60abd9b5fb Fixing issue with instances and octrees 11 anni fa
  David Catuhe b6a2789961 BABYLON.OculusOrientedCamera was replaced by BABYLON.OculusCamera for better integration into camera system 11 anni fa
  David Catuhe 698b57afdf New mesh type: BABYLON.LinesMesh 11 anni fa
  David Catuhe 1712b39975 Gulp update 11 anni fa
  Dimitri Larue f1f6c8fa94 Add typescript support in gulp building process. 11 anni fa
  Dimitri Larue 90cc85029b Update gulpfile (files list) 11 anni fa
  Dimitri Larue 03b6379d25 Add name option for gulp-shaders 11 anni fa
  Dimitri Larue 4b41b80f1d Add Gulp for buiding babylon cross platform 11 anni fa