Popov72
|
ab60cc8386
Add SHADOWCSMUSESHADOWMAXZ define
|
5 年之前 |
Popov72
|
4a0ccbea81
More updates (notably PCSS support)
|
5 年之前 |
Popov72
|
c906302e5f
Rename CSM uniforms
|
5 年之前 |
sebavan
|
cc68a09136
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into CSM
|
5 年之前 |
sebavan
|
5bb1f899e8
CSM step 1
|
5 年之前 |
sebavan
|
3ab1c945d5
Fix mix material scen lighting issue
|
5 年之前 |
mickPASTOR
|
86d156aea8
add two new clipplanes (5 and 6) to get a clipcube
|
5 年之前 |
sebavan
|
4c4d9346c9
Fix
|
5 年之前 |
sebavan
|
7643edc459
Fix #7209
|
5 年之前 |
David Catuhe
|
894a7b1f97
Finally fixed the cache
|
5 年之前 |
David Catuhe
|
e7981b7f27
Improve light bindings
|
5 年之前 |
David Catuhe
|
26ec3a558f
thin engine reduction
|
6 年之前 |
David Catuhe
|
6282bff7d3
nightly
|
6 年之前 |
sebavan
|
a79836cfbe
Fix Parallel Shader Compile with lights UBOs
|
6 年之前 |
David Catuhe
|
52d56656cf
Nightly
|
6 年之前 |
David Catuhe
|
7fb7f7faca
Galacto-PR
|
6 年之前 |
David Catuhe
|
a63622ea98
removing clors from math file
|
6 年之前 |
David Catuhe
|
3b7c0f8d97
Fix #6526
|
6 年之前 |
David Catuhe
|
85aa8ee11f
Fix build
|
6 年之前 |
David Catuhe
|
74aa0ad5a1
Associated with #6012
|
6 年之前 |
David Catuhe
|
a8b1a0964b
Fix #6497
|
6 年之前 |
Sebastien Vandenberghe
|
987200a684
GC Reduction with morph targets
|
6 年之前 |
David Catuhe
|
a8db5e20a9
Fix #6480
|
6 年之前 |
David Catuhe
|
990b4c6d9d
Associated with #6012 - More light block work
|
6 年之前 |
Markus Billharz
|
8a99935108
Add MaterialHelper.PushAttributesForInstances
|
6 年之前 |
Markus Billharz
|
927f1a8c36
Remove indexOf check due to performance overhead.
|
6 年之前 |
Markus Billharz
|
0866ffaeb9
Unify preparation of instance attributes.
|
6 年之前 |
Trevor Baron
|
06bd3aa30f
update to master
|
6 年之前 |
David Catuhe
|
94918686d0
Nightly
|
6 年之前 |
David Catuhe
|
c08da92539
Merge master
|
6 年之前 |