jeff
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c15533d47b
Blender Exporter version 4.4
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%!s(int64=9) %!d(string=hai) anos |
jeff
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71c17cff30
Blender 4.2.1
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%!s(int64=9) %!d(string=hai) anos |
jeff
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d155e19344
Blender Exporter Version 4.2
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%!s(int64=9) %!d(string=hai) anos |
jeff
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92cc1d7048
Blender Exporter 4.1.0
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%!s(int64=9) %!d(string=hai) anos |
jeff
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bc1503690f
Blender Exporter 4.0.1
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%!s(int64=9) %!d(string=hai) anos |
jeff
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f39b79b043
Blender exporter 4.0
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%!s(int64=9) %!d(string=hai) anos |
jeff
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42d743d5dc
version 3.0.6 vertex optimization default change
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%!s(int64=10) %!d(string=hai) anos |
jeff
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7cc2704331
Blender Exporter 3.0.5
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%!s(int64=10) %!d(string=hai) anos |
David catuhe
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5dcaa6897e
Adding support for face normals in Blender exporter
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%!s(int64=10) %!d(string=hai) anos |
Jeff Palmer
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d64103046f
blender exporter Version 3.0.3b
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%!s(int64=10) %!d(string=hai) anos |
Jeff Palmer
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244556c95c
Blender Exporter version 3.0.3a
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%!s(int64=10) %!d(string=hai) anos |
Jeff Palmer
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9b81816574
Blender exporter version 3.0.3
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%!s(int64=10) %!d(string=hai) anos |
Jeff Palmer
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f97c256b66
Exporter version 3.0.2
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%!s(int64=10) %!d(string=hai) anos |
Jeff Palmer
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3ddaca473a
Blender Exporter 3.0.1
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%!s(int64=10) %!d(string=hai) anos |
David Catuhe
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a3b77e7672
Update io_export_babylon.py
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%!s(int64=10) %!d(string=hai) anos |
jeff Palmer
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fd52c718be
Blender exporter 3.0
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%!s(int64=10) %!d(string=hai) anos |
jackcaron
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71539bb293
use the inverse of the normal factor to match the inverse level in the loader
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%!s(int64=10) %!d(string=hai) anos |
jackcaron
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c0b7e6100d
make a clear distinction between ambient light and clear color
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%!s(int64=10) %!d(string=hai) anos |
jackcaron
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2f14020892
for cameras, force the quaternions to be converted to euler XYZ
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%!s(int64=10) %!d(string=hai) anos |
David Catuhe
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a4b48b7015
Removing camera.rotationQuaternion
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%!s(int64=10) %!d(string=hai) anos |
jackcaron
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5beb3219e5
support animated quaternions
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%!s(int64=10) %!d(string=hai) anos |
jackcaron
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08db701a41
post rotation function for quaternions in cameras
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%!s(int64=10) %!d(string=hai) anos |
jackcaron
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9076ab9e7b
nodes support for quaternions
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%!s(int64=10) %!d(string=hai) anos |
jackcaron
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002c989ed1
save mesh rotation using quaternions if it's the selected mode
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%!s(int64=10) %!d(string=hai) anos |
David Catuhe
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708d692c18
Fixes #602
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%!s(int64=10) %!d(string=hai) anos |
jackcaron
|
e69e34394e
using local matrices
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%!s(int64=10) %!d(string=hai) anos |
jackcaron
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2ab4b87896
use find_armature to get a mesh's armature
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%!s(int64=10) %!d(string=hai) anos |
David Catuhe
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8d8e47baaa
#fixes 586
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%!s(int64=10) %!d(string=hai) anos |
David Catuhe
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7f94ce27d3
New cameras: AnaglyphGamepadCamera, StereogramFreeCamera, StereogramArcRotateCamera, StereogramGamepadCamera
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%!s(int64=10) %!d(string=hai) anos |
David Catuhe
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2ec4b9fc4f
OculusCamera renamed to VRCamera
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%!s(int64=10) %!d(string=hai) anos |