Commit History

Author SHA1 Message Date
  David Catuhe 6dcd6110dd #fix 5008 7 years ago
  Raanan Weber 8db876398f public _ functions are now all hidden 7 years ago
  David Catuhe 8b5507d00e Nightly 7 years ago
  David Catuhe 7930b77097 New NoiseProceduralTexture in core 7 years ago
  Julien MOREAU-MATHIS ed056864d9 Serialize and parse procedural textures step 1 7 years ago
  David Catuhe 09f231379a Adding Scene code comments - step 1 7 years ago
  Ben Adams 2e4d885e6c Usue single type to resiolve drawmode 7 years ago
  Ben Adams a4416c9060 Add Draw Modes 7 years ago
  David Catuhe c319ca1cbf "AAAAAAAAAAAAAAAAhhhhhaaaa" step 8 7 years ago
  David Catuhe 08783affe9 NoImplicitThis 7 years ago
  David Catuhe b942e86a05 Monstro refactor: Enabling noImplicitAny on all repo 7 years ago
  David Catuhe 2cf7717a08 Fixes #2709 8 years ago
  David Catuhe 5a857e3c70 Introducing InternalTexture to help recreating webGLcontext when context lost 8 years ago
  David Catuhe 46588ada95 fixed procedurals textures bugs with VR 8 years ago
  David Catuhe db406d8e3f Fixed procedural textures issues 8 years ago
  = 505db09ae6 Stencil Code 9 years ago
  Ben Adams 4f43cae41b Refactor buffers 9 years ago
  Ben Adams f4879db779 interleaved buffers+custom instancing 9 years ago
  David Catuhe 6f4cc8febc Fix cache bug 9 years ago
  David Catuhe 88d3f4b99f New UniversalCamera 9 years ago
  David Catuhe 8220f1520a Fixing file format 9 years ago
  David catuhe 42d06125d5 Adding emissiveAsIllumination and reflectionFresnelFromSpecular for StandardMaterial 10 years ago
  David Catuhe 699045fb3f Folder reorg 10 years ago