Historique des commits

Auteur SHA1 Message Date
  David Catuhe 6da4cec9c0 Fix for checkIsready il y a 8 ans
  David Catuhe 00b1cf94db Fixed issues with forzen materials il y a 8 ans
  David Catuhe 3b2f18f37a Fix ESM with cube il y a 8 ans
  David Catuhe 116641d62a Associated with #1961 il y a 8 ans
  David Catuhe e5d8c1ff64 Fixed warnings on Chrome il y a 8 ans
  David Catuhe f84ee6a12c Fix small issues with stdMat il y a 8 ans
  David Catuhe aa05160231 Nightly + worldmatrix cache improvement il y a 8 ans
  David Catuhe 9ea3a30ef2 Nighty il y a 8 ans
  David Catuhe e9a37918d7 videoTexture fix il y a 8 ans
  David Catuhe 6ca22e51e5 Final check for push mode il y a 8 ans
  David Catuhe be32ca40a2 Fixed compat issues with new material push mode il y a 8 ans
  David Catuhe cdc93518be Added textures dirty mode il y a 8 ans
  David Catuhe 9bd86160fe Using TS 2.2! il y a 8 ans
  David Catuhe 504c5a2e9a added FIXED_EQUIRECTANGULAR_MIRRORED_MODE il y a 8 ans
  David Catuhe fe72fd0b59 nightly il y a 8 ans
  David Catuhe 25868cbe55 fixed texture check in ShaderMaterial.isReady il y a 8 ans
  David Catuhe ba191ba2ab Finalizing ESM for documentation il y a 8 ans
  David Catuhe 7adf415223 and fixing PBR typo :) il y a 8 ans
  David Catuhe eb6f4e9ab4 introducing depthScale for ESM il y a 8 ans
  David Catuhe 7ed33378fa Better ESm (but still not perfect) il y a 8 ans
  David Catuhe a00329a708 ESM are now enabled to replace VSM il y a 8 ans
  David Catuhe fd0c59ee39 ESM 3 il y a 8 ans
  davrous 917b5d4a6e Merge branch 'master' of https://github.com/BabylonJS/Babylon.js il y a 8 ans
  davrous a8aaa37851 Adding animation on second Touch trigger il y a 8 ans
  David Catuhe 3cc53f8305 Improved behavior when scene is disposed and there are remaining data to load/import il y a 8 ans
  David Catuhe 222567bca0 Nightly il y a 8 ans
  David Catuhe 01eff8e482 nightly bis il y a 8 ans
  David Catuhe 40b8d50654 Nightly + ESM placeholder + stencil on by default il y a 8 ans
  David Catuhe 33d86842d0 Nightly il y a 8 ans
  davrous b84652bc75 Oculus Touch animations & highlight with rearranged models, highlight on Vive il y a 8 ans