Commit History

Autor SHA1 Mensaxe Data
  Popov72 ab5ec560cc Fix display bug when scene is right handed %!s(int64=5) %!d(string=hai) anos
  Popov72 759662e78c Optimize shader when cascade blending is not used %!s(int64=5) %!d(string=hai) anos
  Popov72 c4307d932b Fix bug with CESM compilation %!s(int64=5) %!d(string=hai) anos
  Popov72 c2713e9ba2 Remove unnecessary {X} suffixes %!s(int64=5) %!d(string=hai) anos
  Popov72 3fec2f6057 Avoid an unnecessary condition check when shadowMaxZ is not used %!s(int64=5) %!d(string=hai) anos
  Popov72 067f27259c Add frustumLengths uniform %!s(int64=5) %!d(string=hai) anos
  Popov72 8f58ab677b Move variable declarations in the right file %!s(int64=5) %!d(string=hai) anos
  Popov72 4a0ccbea81 More updates (notably PCSS support) %!s(int64=5) %!d(string=hai) anos
  Popov72 4aa5d32c32 Add PCSS/None filter support %!s(int64=5) %!d(string=hai) anos
  Popov72 78e293d86a Change CSM debugging mode display %!s(int64=5) %!d(string=hai) anos
  sebavan cc68a09136 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into CSM %!s(int64=5) %!d(string=hai) anos
  sebavan 5bb1f899e8 CSM step 1 %!s(int64=5) %!d(string=hai) anos
  sebavan 3ab1c945d5 Fix mix material scen lighting issue %!s(int64=5) %!d(string=hai) anos
  sebavan b13b1fcba6 Clear coat conservation Factor %!s(int64=5) %!d(string=hai) anos
  sebavan 57739608f5 Update RGBD Texture. %!s(int64=6) %!d(string=hai) anos
  David Catuhe bae2ea51ce Almost working %!s(int64=6) %!d(string=hai) anos
  sebavan 3e9c74a690 Adding SubSurface %!s(int64=6) %!d(string=hai) anos
  sebavan 019c321b76 Aniso Direction %!s(int64=6) %!d(string=hai) anos
  sebavan 2329847202 Add sheen support %!s(int64=6) %!d(string=hai) anos
  sebavan 114cfb4972 Fix Direct Lights %!s(int64=6) %!d(string=hai) anos
  sebavan 7a16be3330 Add Clear Coat Tint %!s(int64=6) %!d(string=hai) anos
  sebavan ae09c950c6 Add anisotropy to pbr %!s(int64=6) %!d(string=hai) anos
  sebavan 1c4391b526 aniso %!s(int64=6) %!d(string=hai) anos
  sebavan c3998cb84e Clear Coat %!s(int64=6) %!d(string=hai) anos
  sebastien b89708742f Per Light Falloff Type %!s(int64=7) %!d(string=hai) anos
  sebastien 45604ea1c6 Fix Shader %!s(int64=7) %!d(string=hai) anos
  sebastien 2fcaf4d0f9 Frostbite light fallof Step1 %!s(int64=7) %!d(string=hai) anos
  Sebastien Vandenberghe b10f33e3dc Specular Anti Aliasing %!s(int64=7) %!d(string=hai) anos
  sebastien 0d3accaea7 Fix Indent %!s(int64=7) %!d(string=hai) anos
  Sebastien Vandenberghe f86bae0935 Expose PCF Quality %!s(int64=7) %!d(string=hai) anos