Cronologia Commit

Autore SHA1 Messaggio Data
  jbousquie fbe210624e added CreateRibbon methods 10 anni fa
  Raanan Weber af3b6967ab Source conform to typescript 1.3 10 anni fa
  David Catuhe d7203532d0 Fixing bug with CreateScreenshot 10 anni fa
  Raanan Weber ba31904cda Success callback after height map created 10 anni fa
  David Catuhe 71f1a4eb0d DepthRenderer 10 anni fa
  Raanan Weber f9d8902a69 Some documentation for mesh 10 anni fa
  David Catuhe c11545eac8 Code cleanup 10 anni fa
  Raanan Weber 82016169e4 Simplification improvements and bug fixes 10 anni fa
  Raanan Weber dc9b3f48bc Simplification improvements and bug fixes 10 anni fa
  David Catuhe d03134a478 Performance improvements 10 anni fa
  Raanan Weber 85b1227bcf Executing the AsyncLoop first iteration. 10 anni fa
  David Catuhe 1e52d4585e Code cleanup for simplificationMesh 10 anni fa
  David Catuhe ecebd9dc71 Moving clone features to mesh's constructor 10 anni fa
  David Catuhe cb1970c891 Fixing folder issues 10 anni fa
  David Catuhe 3b100c8046 Fixing .js issues introduce by previous PR 10 anni fa
  Temechon 87cd48f08f Update babylon.mesh.ts 10 anni fa
  David Catuhe b7df3680a8 new MergeMeshesOptimization for sceneOptimizer 10 anni fa
  David Catuhe 2cf3427836 Fixing debugLayer positioning issues 10 anni fa
  David Catuhe f99cb9dc33 Code cleanup 10 anni fa
  David Catuhe 90f41e2386 Fixing procedural textures 10 anni fa
  David Catuhe e8c6dcbd09 LOD and instances are now working 10 anni fa
  David Catuhe 79182e43e3 Support for OES_element_index_uint extension in order to support 32 bits indices and then meshes with more than 65536 vertices 10 anni fa
  David Catuhe cd964595fa LOD update 10 anni fa
  David Catuhe b2060b3c54 LOD 10 anni fa
  David Catuhe c2c671f2e0 material.pointSize and material.pointsCloud properties 10 anni fa
  Raymond Bergen c462415969 Added support for point rendering 10 anni fa
  David Catuhe 08f8d5bd30 New mesh.updateVerticesDataDirectly(kind, float32array) to update mesh data directly 11 anni fa
  David Catuhe 14eaf8be6d new TextureAssetTask 11 anni fa
  David Catuhe 3b883ea25a Complete integration of binary format 11 anni fa
  r2d2Proton b2baeebdc3 Changes to support binary file formats for vertex data 11 anni fa