David Catuhe
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6bf40467b7
strictNullChecks aka "What a good idea" step 4
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7 years ago |
David Catuhe
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8f6a15dab4
Fixed #2988
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7 years ago |
David Rousset
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c094eb03e3
Fixing callback logic in WebVR controllers
|
7 years ago |
David Catuhe
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0b21671dff
Nightly
|
7 years ago |
David Catuhe
|
08783affe9
NoImplicitThis
|
7 years ago |
David Catuhe
|
b942e86a05
Monstro refactor: Enabling noImplicitAny on all repo
|
7 years ago |
David Catuhe
|
4e265b4e26
nightly
|
8 years ago |
David Catuhe
|
dc3e94b1d3
oups
|
8 years ago |
David Catuhe
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7362f826d3
Add alpha support to shadowOnlyMaterial
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8 years ago |
David Catuhe
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44788457a4
Nightly
|
8 years ago |
Sebastien Vandenberghe
|
2b70bccbab
Sandbox DDS
|
8 years ago |
David Catuhe
|
9b5e508976
Added a new activeLight property to ShadowOnly material
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8 years ago |
David Catuhe
|
4b5e6a868d
Moved to TS 2.4
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8 years ago |
David Catuhe
|
deefbcdbae
Fixed serialization issue when dealing with complex hiearchies
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8 years ago |
David Catuhe
|
3ba6974344
Fixed issues with gltfLoader and Normal maps orientation
|
8 years ago |
David Catuhe
|
670052040e
Nightly
|
8 years ago |
David Catuhe
|
a0c4af9dec
imageProcessing done + support for emptyTexture at engine level
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8 years ago |
Benjamin Guignabert
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7c8f3603af
handling compatibility with material library
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8 years ago |
David Catuhe
|
ffe6954495
Nightly
|
8 years ago |
David Catuhe
|
eaf41be602
nightly
|
8 years ago |
David Catuhe
|
8a2cea5513
fix some issues on materials
|
8 years ago |
David Catuhe
|
be32ca40a2
Fixed compat issues with new material push mode
|
8 years ago |
David Catuhe
|
9bd86160fe
Using TS 2.2!
|
8 years ago |
David Catuhe
|
c93f8dcf72
New ShadowOnlyMaterial for the material library
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8 years ago |