Sebastien Vandenberghe
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070a83291c
Improve Shadows
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8 年之前 |
sevan
|
af7fde3fd2
Add PointLight shadow fallback to spot
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8 年之前 |
Julien Moreau-Mathis
|
1f7fe81b6d
Adding Cell Shading Material
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8 年之前 |
Benjamin Guignabert
|
e3489adc57
uniform buffers added for lights
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8 年之前 |
David Catuhe
|
eb6f4e9ab4
introducing depthScale for ESM
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8 年之前 |
David Catuhe
|
3ad6edb33f
ESM for point light
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8 年之前 |
David Catuhe
|
fd0c59ee39
ESM 3
|
8 年之前 |
David Catuhe
|
40b8d50654
Nightly + ESM placeholder + stencil on by default
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8 年之前 |
László Matuska
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8eea1e484f
Combining baked and dynamic shadows nicely (lightmap)
|
9 年之前 |
David Catuhe
|
0b2bd0b300
New parametrables shader includes
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9 年之前 |