Commit History

Autor SHA1 Mensaxe Data
  David Catuhe 6774b57a80 Moved pbr to core %!s(int64=9) %!d(string=hai) anos
  David Catuhe 99bb973bee Global merge %!s(int64=9) %!d(string=hai) anos
  David Catuhe 8e66a6d564 Nightly %!s(int64=9) %!d(string=hai) anos
  David Catuhe 10b84ced77 Fixed CSS issues with DebugLayer %!s(int64=9) %!d(string=hai) anos
  David Catuhe b513f0e53d Remove engine dependency from Math/babylon.math.ts %!s(int64=9) %!d(string=hai) anos
  David Catuhe edac41a317 Added SkeletonViewer %!s(int64=9) %!d(string=hai) anos
  David Catuhe 0cc45fc43c Animations blending %!s(int64=9) %!d(string=hai) anos
  David Catuhe 5518bdf2ac Small patches %!s(int64=9) %!d(string=hai) anos
  David Catuhe 72305fd782 Fixed issue with delayed loaded textures and callbacks %!s(int64=9) %!d(string=hai) anos
  David Catuhe 7c87bbe6a4 Code cleanup %!s(int64=9) %!d(string=hai) anos
  David Catuhe 7cb4102140 Introducing RefractionTexture %!s(int64=9) %!d(string=hai) anos
  David Catuhe 305c4d9741 CubeTexture.CreateFromImages() %!s(int64=9) %!d(string=hai) anos
  David Catuhe 80185c7387 BoundingInfo can be locked and updated %!s(int64=9) %!d(string=hai) anos
  David Catuhe 69883ee314 Fixed a bug with particles %!s(int64=9) %!d(string=hai) anos
  Temechon 506e36d685 Added a button to log the camera object (much needed for some projects to create POI) %!s(int64=9) %!d(string=hai) anos
  David Catuhe 33e6a38dcc Adding support for logarithmic depth buffer %!s(int64=9) %!d(string=hai) anos
  David catuhe 571dba4722 Fixing a couple of issues with shaders %!s(int64=9) %!d(string=hai) anos
  David catuhe da863d9e1b Adding support for point light shadowing %!s(int64=9) %!d(string=hai) anos
  David Catuhe 68f8d27789 Fixing GC bug %!s(int64=9) %!d(string=hai) anos
  David Catuhe 3f46e08f16 Added a new parameter to `debugLayer.show()` to define root element to use %!s(int64=9) %!d(string=hai) anos
  davrous 561f52416d Fixing Web Audio first initialization sequence + removing Web Audio from Babylon.js core %!s(int64=9) %!d(string=hai) anos
  David catuhe ab358d1ce4 Introducing babylon.core.js %!s(int64=10) %!d(string=hai) anos
  David catuhe 204bfda84a Beginning work on reflection probes %!s(int64=10) %!d(string=hai) anos
  David Catuhe 2e6bc32694 Merging last PRs %!s(int64=10) %!d(string=hai) anos
  David Catuhe 0f082e3472 Setting files up for PBRMaterial %!s(int64=10) %!d(string=hai) anos
  David catuhe 2c71fe50b3 Fixed bug with `Mesh.attachToBone` when bone's matrix has a negative determinant %!s(int64=10) %!d(string=hai) anos
  David catuhe a8665a4f77 Fixing cullFace cache %!s(int64=10) %!d(string=hai) anos
  David catuhe c6aae2264e Added Material.sideOrientation %!s(int64=10) %!d(string=hai) anos
  David catuhe a0ae371d60 Fixing glossinessmap %!s(int64=10) %!d(string=hai) anos
  David catuhe c5873a70cb New postprocess: Tone mapping %!s(int64=10) %!d(string=hai) anos