David Catuhe
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650d4a76dd
Integrating latest PRs
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10 years ago |
David catuhe
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2c71fe50b3
Fixed bug with `Mesh.attachToBone` when bone's matrix has a negative determinant
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10 years ago |
David catuhe
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a8665a4f77
Fixing cullFace cache
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10 years ago |
David catuhe
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a0ae371d60
Fixing glossinessmap
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10 years ago |
David catuhe
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c5873a70cb
New postprocess: Tone mapping
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10 years ago |
David catuhe
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054109be8a
fixing bug with RGBA and raw textures
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10 years ago |
David catuhe
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5dcaa6897e
Adding support for face normals in Blender exporter
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10 years ago |
David catuhe
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b4d4ba3f34
Fixing issue with PointerOver actions
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10 years ago |
David Catuhe
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abac2b2343
Fixed bug with shaders when no specular was enabled
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10 years ago |
David Catuhe
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295b5f3110
Fixes #637
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10 years ago |
davrous
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2ebbd75cbf
Fixing rendering logic to avoid glitch on the middle of the screen. Fixing fire actions also that was buggy.
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10 years ago |
David Catuhe
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436337ffa7
Fixing for ts 1.5
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10 years ago |
David Catuhe
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f63093dfaf
#fixes 621
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10 years ago |
davrous
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ffa882c257
Fixing some event release bugs in VirtualJoystick & adding support for camera speed on VirtualJoysticksCamera
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10 years ago |
David Catuhe
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699045fb3f
Folder reorg
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10 years ago |