Commit History

Author SHA1 Message Date
  David Catuhe 650d4a76dd Integrating latest PRs 10 years ago
  David catuhe 2c71fe50b3 Fixed bug with `Mesh.attachToBone` when bone's matrix has a negative determinant 10 years ago
  David catuhe a8665a4f77 Fixing cullFace cache 10 years ago
  David catuhe a0ae371d60 Fixing glossinessmap 10 years ago
  David catuhe c5873a70cb New postprocess: Tone mapping 10 years ago
  David catuhe 054109be8a fixing bug with RGBA and raw textures 10 years ago
  David catuhe 5dcaa6897e Adding support for face normals in Blender exporter 10 years ago
  David catuhe b4d4ba3f34 Fixing issue with PointerOver actions 10 years ago
  David Catuhe abac2b2343 Fixed bug with shaders when no specular was enabled 10 years ago
  David Catuhe 295b5f3110 Fixes #637 10 years ago
  davrous 2ebbd75cbf Fixing rendering logic to avoid glitch on the middle of the screen. Fixing fire actions also that was buggy. 10 years ago
  David Catuhe 436337ffa7 Fixing for ts 1.5 10 years ago
  David Catuhe f63093dfaf #fixes 621 10 years ago
  davrous ffa882c257 Fixing some event release bugs in VirtualJoystick & adding support for camera speed on VirtualJoysticksCamera 10 years ago
  David Catuhe 699045fb3f Folder reorg 10 years ago