David Catuhe
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6361bbf524
Fix #2033
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7 years ago |
David Catuhe
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6eeff9810b
Fix #3702
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7 years ago |
Gary Hsu
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b5389deeb3
glTF loader updates and related changes
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7 years ago |
David Catuhe
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b3c88e13be
Fix tiny issue with mt laoding in .babylon format
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7 years ago |
Trevor Baron
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737bd6aa03
fix bad merge
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7 years ago |
Trevor Baron
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c7a6ff58c6
Merge branch 'master' into sceneAssetContainer
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7 years ago |
Trevor Baron
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0680c8843f
refactor to remove duplicated code
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7 years ago |
Trevor Baron
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739cd84e06
enable audio in asset container
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7 years ago |
Trevor Baron
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4ab7e3d1a9
rename to assetContainer, populate addAllToScene function
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7 years ago |
Trevor Baron
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a6cd8b5b60
move remove code to assetContainer class, add add* functions for arrays in scene
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7 years ago |
Trevor Baron
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bbde59c573
implementing load assets in babylon file loader
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7 years ago |
Trevor Baron
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846197e683
revert previous breaking change
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7 years ago |
Trevor Baron
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471af6e4b9
modify loader interface with proposal to load sceneAssetContainer instead
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7 years ago |
Raanan Weber
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cf780b068d
removing the Geometry.Promitives module
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7 years ago |
Raanan Weber
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f4d7dba7a8
No more internals
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7 years ago |
Raanan Weber
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ba37dcca98
Further unneeded BABYLON references.
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7 years ago |
David Catuhe
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93ffe1a12f
Add support for serialization to TransformNode
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7 years ago |
noalak
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ed5844570b
Load scene environment texture from prefiltered data
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7 years ago |
noalak
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4976864190
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js
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7 years ago |
noalak
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ea9c4087d6
Add environment texture parsing
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7 years ago |
David Catuhe
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6bf40467b7
strictNullChecks aka "What a good idea" step 4
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7 years ago |
David Catuhe
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08783affe9
NoImplicitThis
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7 years ago |
David Catuhe
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c77672bb66
Added noImplicitReturns as compiler option
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7 years ago |
David Catuhe
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b942e86a05
Monstro refactor: Enabling noImplicitAny on all repo
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7 years ago |
Raanan Weber
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59babcb49b
Handling exception on load errors
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8 years ago |
Michael Schlotfeldt
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4f8441ca9d
Stricter checks inside of importMesh. Check if 'meshesNames' is array once. And fixed bug with import of skeletons.
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8 years ago |
Michael Schlotfeldt
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22ba1f891b
Modified if statements to check for null in addition to undefined.
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8 years ago |
Michael Schlotfeldt
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f7846afa0e
Load method now checks if each property of a parsed .babylon file is defined before attempting to process.
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8 years ago |
David Catuhe
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f1ab10433e
Fixed #2561 and #2560
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8 years ago |
David Catuhe
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a458241d78
Fixes #2239
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8 years ago |