Commit History

Autor SHA1 Mensaxe Data
  gleborgne 60f528020e cameras with composable inputs %!s(int64=9) %!d(string=hai) anos
  David Catuhe 0cc45fc43c Animations blending %!s(int64=9) %!d(string=hai) anos
  David Catuhe 5518bdf2ac Small patches %!s(int64=9) %!d(string=hai) anos
  David Catuhe 72305fd782 Fixed issue with delayed loaded textures and callbacks %!s(int64=9) %!d(string=hai) anos
  David Catuhe 7c87bbe6a4 Code cleanup %!s(int64=9) %!d(string=hai) anos
  David Catuhe 305c4d9741 CubeTexture.CreateFromImages() %!s(int64=9) %!d(string=hai) anos
  David Catuhe 80185c7387 BoundingInfo can be locked and updated %!s(int64=9) %!d(string=hai) anos
  David Catuhe 3fce20e8c9 New 3dsmax exporter (0.4) with support for poseMatrix %!s(int64=9) %!d(string=hai) anos
  David Catuhe 2d15e67b33 Fixing issues %!s(int64=9) %!d(string=hai) anos
  David Catuhe c073b3763e PCF update %!s(int64=9) %!d(string=hai) anos
  David Catuhe 4e477ee969 New point light shadow engines %!s(int64=9) %!d(string=hai) anos
  David Catuhe e34bc65217 Serialization/Parsing refactoring done %!s(int64=9) %!d(string=hai) anos
  David Catuhe c77affdc22 Keep working on serialization refactoring %!s(int64=9) %!d(string=hai) anos
  Raanan Weber f166458497 Parse methods %!s(int64=9) %!d(string=hai) anos
  David Catuhe c525dbfdf2 Fixed issues with new bones mechanism %!s(int64=9) %!d(string=hai) anos
  David catuhe 8d5bf8b642 Fixing cuberendering filters %!s(int64=9) %!d(string=hai) anos
  David catuhe da863d9e1b Adding support for point light shadowing %!s(int64=9) %!d(string=hai) anos
  David catuhe f9c3c85bd4 Introducing meshBuilder %!s(int64=10) %!d(string=hai) anos
  David catuhe ab358d1ce4 Introducing babylon.core.js %!s(int64=10) %!d(string=hai) anos
  David Catuhe 2e6bc32694 Merging last PRs %!s(int64=10) %!d(string=hai) anos
  David Catuhe 0f082e3472 Setting files up for PBRMaterial %!s(int64=10) %!d(string=hai) anos
  David catuhe 2c71fe50b3 Fixed bug with `Mesh.attachToBone` when bone's matrix has a negative determinant %!s(int64=10) %!d(string=hai) anos
  David catuhe a8665a4f77 Fixing cullFace cache %!s(int64=10) %!d(string=hai) anos
  David catuhe 2931ae3e7c Fixing LinesMesh cloning %!s(int64=10) %!d(string=hai) anos
  David catuhe ca95323040 Fixing latest PR %!s(int64=10) %!d(string=hai) anos
  David catuhe a0ae371d60 Fixing glossinessmap %!s(int64=10) %!d(string=hai) anos
  David catuhe c5873a70cb New postprocess: Tone mapping %!s(int64=10) %!d(string=hai) anos
  David catuhe 054109be8a fixing bug with RGBA and raw textures %!s(int64=10) %!d(string=hai) anos
  David catuhe 5dcaa6897e Adding support for face normals in Blender exporter %!s(int64=10) %!d(string=hai) anos
  David catuhe b4d4ba3f34 Fixing issue with PointerOver actions %!s(int64=10) %!d(string=hai) anos