Commit History

Autor SHA1 Mensaxe Data
  David Catuhe 603fe43b7d Fixing collisions cache bug %!s(int64=11) %!d(string=hai) anos
  David Catuhe 976fb55297 Fixing TorusKnot normals %!s(int64=11) %!d(string=hai) anos
  David Catuhe e9e75f28b5 Fixing torusKnot %!s(int64=11) %!d(string=hai) anos
  David Catuhe 709bc04bc7 New VertexData: TorusKnot %!s(int64=11) %!d(string=hai) anos
  Deltakosh 12da65c4b7 Fixing cache %!s(int64=11) %!d(string=hai) anos
  Deltakosh 92581c3991 Fixing worldMatrix cache issue %!s(int64=11) %!d(string=hai) anos
  David Catuhe 4b77caf3d7 v1.10 %!s(int64=11) %!d(string=hai) anos
  Gwenaël Hagenmuller 4c273e50f0 Merge remote-tracking branch 'remotes/BabylonJS/master' into ourOwnBabylonJS %!s(int64=11) %!d(string=hai) anos
  Deltakosh fe01f440f1 New folks: oculus camera, filter post process, fixed convoltion post process %!s(int64=11) %!d(string=hai) anos
  Gwenaël Hagenmuller 27b37df6f7 ArcRotateCamera, Mesh and Vector3 new methods and modified OurDemoController of BuildOurOwnBabylonJS %!s(int64=11) %!d(string=hai) anos
  Deltakosh 527aacbe66 Updating babylon.j to reflect recent changes %!s(int64=11) %!d(string=hai) anos
  Temechon c83842af5e Bug fixed on clone() method %!s(int64=11) %!d(string=hai) anos
  Deltakosh fe2c3f850c Fixing typos %!s(int64=11) %!d(string=hai) anos
  Gwenaël Hagenmuller 161cb6348c Merge remote-tracking branch 'remotes/BabylonJS/master' into ourOwnBabylonJS %!s(int64=11) %!d(string=hai) anos
  Gwenaël Hagenmuller 74a7ac8cf7 Add boundingInfo to meshes without geometries %!s(int64=11) %!d(string=hai) anos
  David Catuhe c968322be9 Simplification of loader plugin system %!s(int64=11) %!d(string=hai) anos
  David Catuhe 004ceb976f Updating mesh.rotate to take in account parent %!s(int64=11) %!d(string=hai) anos
  David Catuhe 535dafabd8 New BABYLON.PickingInfo.prototype.getNormal function %!s(int64=11) %!d(string=hai) anos
  David Catuhe fb4b8aef85 Importation plugins System %!s(int64=11) %!d(string=hai) anos
  David Catuhe 609862eb01 New rotate and translate functions for mesh (both local or world axis) %!s(int64=11) %!d(string=hai) anos
  David Catuhe 60a42215e6 Support for 32 bits objects in Blender %!s(int64=11) %!d(string=hai) anos
  David Catuhe 6fbeb17ed3 Fixing sync issues %!s(int64=11) %!d(string=hai) anos
  David Catuhe b004e20637 New effects to unlock IE11 %!s(int64=11) %!d(string=hai) anos
  David Catuhe c8bde335b5 New particleSystem.forceDepthWrite %!s(int64=11) %!d(string=hai) anos
  David Catuhe caff7c68ed Support for flat shading through mesh.convertToFlatShadedMesh() function %!s(int64=11) %!d(string=hai) anos
  Gwenaël Hagenmuller eddfa9bc25 Added BABYLON.Mesh.prototype.setAbsolutePosition %!s(int64=11) %!d(string=hai) anos
  David Catuhe b6762876ba Fixing cosmetic stuff (Thanks to Gwenaël Hagenmuller) %!s(int64=11) %!d(string=hai) anos
  David Catuhe 39df8f90d2 v1.8.5 %!s(int64=11) %!d(string=hai) anos
  Gwenaël Hagenmuller 25003b79c0 Fixed BABYLON.Camera %!s(int64=11) %!d(string=hai) anos
  Julien 290503bd77 Camera don't compute their view matrix at each frame anymore %!s(int64=11) %!d(string=hai) anos