Commit History

Autor SHA1 Mensaxe Data
  David Catuhe 20b32dbdf8 Fixed small issues with picking coordinates in Canvas2D %!s(int64=9) %!d(string=hai) anos
  David Catuhe 38ea39a10c SSAO fix %!s(int64=9) %!d(string=hai) anos
  David Catuhe 682445745e Fixed bug with DisplayPassPostProcess %!s(int64=9) %!d(string=hai) anos
  David Catuhe b2deba34ad Nightly %!s(int64=9) %!d(string=hai) anos
  David Catuhe 6f4cc8febc Fix cache bug %!s(int64=9) %!d(string=hai) anos
  David Catuhe 504b283ff1 Nightly %!s(int64=9) %!d(string=hai) anos
  David Catuhe 30e38b75af Merge %!s(int64=9) %!d(string=hai) anos
  David Catuhe 9991f3a0f1 Nightly %!s(int64=9) %!d(string=hai) anos
  David Catuhe e5256d0624 2.4 beta %!s(int64=9) %!d(string=hai) anos
  David Catuhe 7c93be7e8b More Observables %!s(int64=9) %!d(string=hai) anos
  David Catuhe 1284c852bc Nightly %!s(int64=9) %!d(string=hai) anos
  David Catuhe afd415ba0e Nightly %!s(int64=9) %!d(string=hai) anos
  David Catuhe 86da83bc31 Adding support for 3dsmax2017 + 8 bones influence per vertex for 3dsmax exporter %!s(int64=9) %!d(string=hai) anos
  David Catuhe ac1f3fe1bd Moving to "gulp-typescript": "~2.13.0" %!s(int64=9) %!d(string=hai) anos
  David Catuhe 5b613afb85 Nightly %!s(int64=9) %!d(string=hai) anos
  David Catuhe 6774b57a80 Moved pbr to core %!s(int64=9) %!d(string=hai) anos
  David Catuhe 99bb973bee Global merge %!s(int64=9) %!d(string=hai) anos
  David Catuhe 8e66a6d564 Nightly %!s(int64=9) %!d(string=hai) anos
  David Catuhe b23fe21009 New Async loader system %!s(int64=9) %!d(string=hai) anos
  David Catuhe 4f20f4f5b0 Fixed a nasty bug with cube shadows and instances %!s(int64=9) %!d(string=hai) anos
  David Catuhe 0cc45fc43c Animations blending %!s(int64=9) %!d(string=hai) anos
  David Catuhe 5518bdf2ac Small patches %!s(int64=9) %!d(string=hai) anos
  David Catuhe 5052ac0a00 Fix issue with onPointerUp with multiple cameras %!s(int64=9) %!d(string=hai) anos
  David Catuhe 72305fd782 Fixed issue with delayed loaded textures and callbacks %!s(int64=9) %!d(string=hai) anos
  David Catuhe 7c87bbe6a4 Code cleanup %!s(int64=9) %!d(string=hai) anos
  David Catuhe 713d2425c1 First round of modifications to support shaders includes %!s(int64=9) %!d(string=hai) anos
  David Catuhe 35b4def1e4 Fixing typo %!s(int64=9) %!d(string=hai) anos
  David Catuhe 67de58db6c Add hdr cube texture support (moving from mat lib to core) %!s(int64=9) %!d(string=hai) anos
  David Catuhe 2ccaaf497e Adding fresnel support for Refraction channel %!s(int64=9) %!d(string=hai) anos
  David Catuhe 0eb782a6c7 v2.3 %!s(int64=9) %!d(string=hai) anos