David Catuhe
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597ba4ca2e
Fixing oimo plugin (setOrientation-->setRotation)
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10 gadi atpakaļ |
David Catuhe
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e29c466400
Validating math.ts updates for Polygon
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10 gadi atpakaļ |
David Catuhe
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3abd2b9d62
Updating missing references for PolygonMeshBuilder
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10 gadi atpakaļ |
David Catuhe
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fe16904584
New ParticleSystem.updateFunction
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10 gadi atpakaļ |
David Catuhe
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b7df3680a8
new MergeMeshesOptimization for sceneOptimizer
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10 gadi atpakaļ |
David Catuhe
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834d39ee17
Finalizing bones export from 3dsmax
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10 gadi atpakaļ |
David Catuhe
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b2060b3c54
LOD
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10 gadi atpakaļ |
David Catuhe
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0d77dde14d
SceneOptimizer v0.1
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10 gadi atpakaļ |
David Catuhe
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de2cd36a5a
2.0 alpha
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10 gadi atpakaļ |
David Catuhe
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a967c90b3d
Fixing bug with ImageAssetTask
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11 gadi atpakaļ |
David Catuhe
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294e3f4745
New cache system
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11 gadi atpakaļ |
David Catuhe
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619a17f520
New assetsManager
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11 gadi atpakaļ |
David Catuhe
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1b18ede4fa
Fixing bug with PointerEvent action trigger
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11 gadi atpakaļ |
David Catuhe
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71ffc27007
New mesh.renderOutline feature
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11 gadi atpakaļ |
deltakosh
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7da217fc3a
Merge pull request #249 from jumpkick-studios/master
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11 gadi atpakaļ |
Alex Bogartz
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31d8f311ac
refactored freeCamera and followCamera to subclass targetCamera
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11 gadi atpakaļ |
David Catuhe
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1cd7c6f69f
New ```Light.includedOnlyMeshes``` array to define explicitely which mesh is affected by a light
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11 gadi atpakaļ |
Yannick Comte
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8e01e19969
Fixed ray creation when the devicePixelRatio is not equls to 1. This PR has been tested on IE11, IE11 mobile, Chrome Android and Safari (iOS8).
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11 gadi atpakaļ |
David Catuhe
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d657daae9b
New ```OnKeyDown``` and ```OnKeyUp``` triggers. See [actions wiki](https://github.com/BabylonJS/Babylon.js/wiki/How-to-use-Actions) for more info
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11 gadi atpakaļ |
David Catuhe
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43fc0176b0
More integration for Shadow Poisson sampling
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11 gadi atpakaļ |
David Catuhe
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d2bb421127
New ```BABYLON.Scene.cameraToUseForPointers``` property that defines this parameter if you are using multiple cameras and you want to specify which one should be used for pointer position
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11 gadi atpakaļ |
David Catuhe
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e4af63f4b9
LinesMesh updates
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11 gadi atpakaļ |
David Catuhe
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292e3cd597
Fixing issues with left/right pick
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11 gadi atpakaļ |
David Catuhe
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c4a71ed3a2
Optimizing ActionManager
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11 gadi atpakaļ |
David Catuhe
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0d6ed4636a
New triggers: BABYLON.ActionManager.OnIntersectionEnterTrigger, BABYLON.ActionManager.OnIntersectionExitTrigger
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11 gadi atpakaļ |
David Catuhe
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39d2404438
Fixing a bug when instances are used with a mesh with submeshes.length > 1
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11 gadi atpakaļ |
David Catuhe
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5fd1574f3d
Support for non-squared DDS
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11 gadi atpakaļ |
David Catuhe
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69e4b5f18e
fxaa takes now care of alpha
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11 gadi atpakaļ |
David Catuhe
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425b3e3a13
Fix for pointer position (Trying to check if this works better)
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11 gadi atpakaļ |
David Catuhe
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687bf540af
Adding a new ActionEvent object to ExecuteActionCode action
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11 gadi atpakaļ |