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Autors SHA1 Ziņojums Datums
  David Catuhe 597ba4ca2e Fixing oimo plugin (setOrientation-->setRotation) 10 gadi atpakaļ
  David Catuhe e29c466400 Validating math.ts updates for Polygon 10 gadi atpakaļ
  David Catuhe 3abd2b9d62 Updating missing references for PolygonMeshBuilder 10 gadi atpakaļ
  David Catuhe fe16904584 New ParticleSystem.updateFunction 10 gadi atpakaļ
  David Catuhe b7df3680a8 new MergeMeshesOptimization for sceneOptimizer 10 gadi atpakaļ
  David Catuhe 834d39ee17 Finalizing bones export from 3dsmax 10 gadi atpakaļ
  David Catuhe b2060b3c54 LOD 10 gadi atpakaļ
  David Catuhe 0d77dde14d SceneOptimizer v0.1 10 gadi atpakaļ
  David Catuhe de2cd36a5a 2.0 alpha 10 gadi atpakaļ
  David Catuhe a967c90b3d Fixing bug with ImageAssetTask 11 gadi atpakaļ
  David Catuhe 294e3f4745 New cache system 11 gadi atpakaļ
  David Catuhe 619a17f520 New assetsManager 11 gadi atpakaļ
  David Catuhe 1b18ede4fa Fixing bug with PointerEvent action trigger 11 gadi atpakaļ
  David Catuhe 71ffc27007 New mesh.renderOutline feature 11 gadi atpakaļ
  deltakosh 7da217fc3a Merge pull request #249 from jumpkick-studios/master 11 gadi atpakaļ
  Alex Bogartz 31d8f311ac refactored freeCamera and followCamera to subclass targetCamera 11 gadi atpakaļ
  David Catuhe 1cd7c6f69f New ```Light.includedOnlyMeshes``` array to define explicitely which mesh is affected by a light 11 gadi atpakaļ
  Yannick Comte 8e01e19969 Fixed ray creation when the devicePixelRatio is not equls to 1. This PR has been tested on IE11, IE11 mobile, Chrome Android and Safari (iOS8). 11 gadi atpakaļ
  David Catuhe d657daae9b New ```OnKeyDown``` and ```OnKeyUp``` triggers. See [actions wiki](https://github.com/BabylonJS/Babylon.js/wiki/How-to-use-Actions) for more info 11 gadi atpakaļ
  David Catuhe 43fc0176b0 More integration for Shadow Poisson sampling 11 gadi atpakaļ
  David Catuhe d2bb421127 New ```BABYLON.Scene.cameraToUseForPointers``` property that defines this parameter if you are using multiple cameras and you want to specify which one should be used for pointer position 11 gadi atpakaļ
  David Catuhe e4af63f4b9 LinesMesh updates 11 gadi atpakaļ
  David Catuhe 292e3cd597 Fixing issues with left/right pick 11 gadi atpakaļ
  David Catuhe c4a71ed3a2 Optimizing ActionManager 11 gadi atpakaļ
  David Catuhe 0d6ed4636a New triggers: BABYLON.ActionManager.OnIntersectionEnterTrigger, BABYLON.ActionManager.OnIntersectionExitTrigger 11 gadi atpakaļ
  David Catuhe 39d2404438 Fixing a bug when instances are used with a mesh with submeshes.length > 1 11 gadi atpakaļ
  David Catuhe 5fd1574f3d Support for non-squared DDS 11 gadi atpakaļ
  David Catuhe 69e4b5f18e fxaa takes now care of alpha 11 gadi atpakaļ
  David Catuhe 425b3e3a13 Fix for pointer position (Trying to check if this works better) 11 gadi atpakaļ
  David Catuhe 687bf540af Adding a new ActionEvent object to ExecuteActionCode action 11 gadi atpakaļ