Історія комітів

Автор SHA1 Опис Дата
  Popov72 568dac8e5a Add support for the int types in the ubo 4 роки тому
  Popov72 aefa21201d Handle multiple GPU buffers in UniformBuffer class 4 роки тому
  Popov72 fa1f05c0a7 Add useNewBindings to the pipeline context interface 4 роки тому
  Popov72 cb872f0d78 Fix the shadow depth wrapper to work with WebGPU 4 роки тому
  Popov72 f9c60a1369 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into WebGPU 4 роки тому
  Popov72 f88e7814ce Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into WebGPU 5 роки тому
  Cedric Guillemet a345e19666 adds the ability to loadscript for babylon native 5 роки тому
  Popov72 dd8a5d628f Update with latest changes 5 роки тому
  Popov72 7f56cfc80c Wrap InternalTexture._webGLTexture in HardwareTextureWrapper 5 роки тому
  Cedric Guillemet cab5feeee5 depth test values 5 роки тому
  David `Deltakosh` Catuhe 1a6c1677fd 4.2.0-beta.3 5 роки тому
  Popov72 6cc77ce0e9 Fix missing bptc caps 5 роки тому
  Cedric Guillemet a6f95436b9 reworked bindbuffers to use a vertex array object (#8697) 5 роки тому
  sebavan b5a2a073a7 Merge branch 'master' into WebGPU 5 роки тому
  Cedric Guillemet e20437bad0 Missing function to get point cloud in BN (#8650) 5 роки тому
  Cedric Guillemet b7e0a7258d missing sampling modes for native (#8621) 5 роки тому
  Cedric Guillemet 095ccb17ff native engine support for 32bits indices in index streams (#8550) 5 роки тому
  Raanan Weber fff9cf0ff3 Codedoc changees 5 роки тому
  Justin Murray 678c13440b Revert "Revert "Remove nativeShaderProcessor.ts"" (#8410) 5 роки тому
  Justin Murray ad23e33255 Revert "Remove nativeShaderProcessor.ts" 5 роки тому
  syntheticmagus fe6d2b222c Removed nativeShaderProcessor.ts now that Babylon Native's shader processing should be done using glslang. 5 роки тому
  syntheticmagus 959dd2d7aa Finally got the flight helmet working with Babylon Native again. Required changing the names of a few function arguments that had been named the same things as uniforms, because those names end up getting replaced by the native shader preprocessor, which can then end up putting dot syntax (i.e., variable.xyz) in places where it can't go, like function argument declarations. 5 роки тому
  syntheticmagus ebd5177b6e Merge branch 'master' into nativeEngineShaderInlining 5 роки тому
  sebavan 4acadb3ab2 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into WebGPU 5 роки тому
  Ryan Tremblay 21471d1579 Disallow window.requestAnimationFrame for Babylon Native 5 роки тому
  syntheticmagus 51e92e8ca8 Preliminary code for NativeEngine shader inlining. 5 роки тому
  sebavan 58732fbf7f Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into WebGPU 5 роки тому
  syntheticmagus 41624cd8f3 Simplified dynamic buffer support to work with more robust underlying implementation. 5 роки тому
  syntheticmagus 37d0697102 Preliminary support for dynamic vertex and index buffers. 5 роки тому
  sebavan 6765dfe363 Merge 'master' of into WebGPU 5 роки тому