David Catuhe
|
30e38b75af
Merge
|
9 years ago |
David Catuhe
|
9991f3a0f1
Nightly
|
9 years ago |
David Catuhe
|
e5256d0624
2.4 beta
|
9 years ago |
David Catuhe
|
7c93be7e8b
More Observables
|
9 years ago |
David Catuhe
|
1284c852bc
Nightly
|
9 years ago |
David Catuhe
|
afd415ba0e
Nightly
|
9 years ago |
David Catuhe
|
86da83bc31
Adding support for 3dsmax2017 + 8 bones influence per vertex for 3dsmax exporter
|
9 years ago |
David Catuhe
|
ac1f3fe1bd
Moving to "gulp-typescript": "~2.13.0"
|
9 years ago |
David Catuhe
|
70fcc083e9
Fixing issues with Sandbox and drag'n'drop
|
9 years ago |
David Catuhe
|
5b613afb85
Nightly
|
9 years ago |
David Catuhe
|
6774b57a80
Moved pbr to core
|
9 years ago |
David Catuhe
|
99bb973bee
Global merge
|
9 years ago |
David Catuhe
|
8e66a6d564
Nightly
|
9 years ago |
David Catuhe
|
0cc45fc43c
Animations blending
|
9 years ago |
David Catuhe
|
5518bdf2ac
Small patches
|
9 years ago |
David Catuhe
|
72305fd782
Fixed issue with delayed loaded textures and callbacks
|
9 years ago |
David Catuhe
|
7c87bbe6a4
Code cleanup
|
9 years ago |
David Catuhe
|
305c4d9741
CubeTexture.CreateFromImages()
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9 years ago |
David Catuhe
|
80185c7387
BoundingInfo can be locked and updated
|
9 years ago |
David Catuhe
|
3fce20e8c9
New 3dsmax exporter (0.4) with support for poseMatrix
|
9 years ago |
David Catuhe
|
2d15e67b33
Fixing issues
|
9 years ago |
David Catuhe
|
c073b3763e
PCF update
|
9 years ago |
David Catuhe
|
4e477ee969
New point light shadow engines
|
9 years ago |
David Catuhe
|
e34bc65217
Serialization/Parsing refactoring done
|
9 years ago |
David Catuhe
|
c77affdc22
Keep working on serialization refactoring
|
9 years ago |
Raanan Weber
|
f166458497
Parse methods
|
9 years ago |
David Catuhe
|
c525dbfdf2
Fixed issues with new bones mechanism
|
9 years ago |
David catuhe
|
8d5bf8b642
Fixing cuberendering filters
|
9 years ago |
David catuhe
|
da863d9e1b
Adding support for point light shadowing
|
9 years ago |
David catuhe
|
f9c3c85bd4
Introducing meshBuilder
|
10 years ago |