提交歷史

作者 SHA1 備註 提交日期
  David Catuhe 545a68ac0a More TS files converted 11 年之前
  David Catuhe 18d09ec94a Port to Typescript step 3 11 年之前
  David Catuhe 05358eeb88 More files ported to Typescript 11 年之前
  David Catuhe 704571c1cd Fixing bugs 11 年之前
  David Catuhe 0ba019b23f Typescript port in progress 11 年之前
  David Catuhe eb3c65db3e New option for mesh: ```mesh.showBoundingBox``` to display mesh's bounding box. You can configure back and front color using ```scene.getBoundingBoxRenderer()```. This function returns a ```BABYLON.BoundingBoxRenderer``` where you can define ```backColor```, ```frontColor``` and ```showBackLines``` 11 年之前
  David Catuhe 603fe43b7d Fixing collisions cache bug 11 年之前
  David Catuhe 353421da50 New event for materials: ```onCompiled``` and ```onError``` 11 年之前
  Nicolas Obré ed6861060f Fixing an issue with Internet Explorer while rendering a RenderTargetTexture outside the engine renderLoop. 11 年之前
  David Catuhe a5330c6433 Fixing stupid bug with FPS 11 年之前
  David Catuhe 92c1f93548 Fixing oculus collision system 11 年之前
  David Catuhe 4b77caf3d7 v1.10 11 年之前
  Deltakosh 145c709c7c setActiveCameraById 11 年之前
  Deltakosh 5f94370bef Merge branch 'master' of https://github.com/BabylonJS/Babylon.js 11 年之前
  Deltakosh 3786975be7 Adding invertY to videoTexture 11 年之前
  Deltakosh 0e58b28617 Fixing csg 11 年之前
  Deltakosh fe01f440f1 New folks: oculus camera, filter post process, fixed convoltion post process 11 年之前
  Deltakosh c8e0784fd1 Pre-update for babylon.js 1.10 11 年之前
  OBRE Nicolas ad77016cfb Double semicolon 11 年之前
  David Catuhe bb96266f0c Fixing a bug with opacity channel 11 年之前
  David Catuhe 03912d42ba Fixing a bug with getAspectRatio 11 年之前
  David Catuhe 006268815c Adding missing files 11 年之前
  David Catuhe a6a7c16a62 Fixing small bug with postprocess textures 11 年之前
  David Catuhe 805d7acff2 Fixing engine.clear bug 11 年之前
  David Catuhe 5a604618d0 Fixing small bug with new postProcess system (related to reusing postprocess render texture) 11 年之前
  David Catuhe f714c52a3c v1.8.0 11 年之前
  David Catuhe ca50f0470f v1.7.0 11 年之前
  Deltakosh 08f7f83832 v1.6.0 11 年之前
  Simon Ferquel f74d71849b Added: - option to specify the sampling mode of a renderTargetTexture 11 年之前
  Simon Ferquel 261ce13a34 Fixed: - leak on engine._releaseTexture() 11 年之前