David Catuhe
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545a68ac0a
More TS files converted
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11 vuotta sitten |
David Catuhe
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18d09ec94a
Port to Typescript step 3
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11 vuotta sitten |
David Catuhe
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05358eeb88
More files ported to Typescript
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11 vuotta sitten |
David Catuhe
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704571c1cd
Fixing bugs
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11 vuotta sitten |
David Catuhe
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0ba019b23f
Typescript port in progress
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11 vuotta sitten |
David Catuhe
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eb3c65db3e
New option for mesh: ```mesh.showBoundingBox``` to display mesh's bounding box. You can configure back and front color using ```scene.getBoundingBoxRenderer()```. This function returns a ```BABYLON.BoundingBoxRenderer``` where you can define ```backColor```, ```frontColor``` and ```showBackLines```
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11 vuotta sitten |
David Catuhe
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603fe43b7d
Fixing collisions cache bug
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11 vuotta sitten |
David Catuhe
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353421da50
New event for materials: ```onCompiled``` and ```onError```
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11 vuotta sitten |
Nicolas Obré
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ed6861060f
Fixing an issue with Internet Explorer while rendering a RenderTargetTexture outside the engine renderLoop.
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11 vuotta sitten |
David Catuhe
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a5330c6433
Fixing stupid bug with FPS
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11 vuotta sitten |
David Catuhe
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92c1f93548
Fixing oculus collision system
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11 vuotta sitten |
David Catuhe
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4b77caf3d7
v1.10
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11 vuotta sitten |
Deltakosh
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145c709c7c
setActiveCameraById
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11 vuotta sitten |
Deltakosh
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5f94370bef
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js
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11 vuotta sitten |
Deltakosh
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3786975be7
Adding invertY to videoTexture
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11 vuotta sitten |
Deltakosh
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0e58b28617
Fixing csg
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11 vuotta sitten |
Deltakosh
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fe01f440f1
New folks: oculus camera, filter post process, fixed convoltion post process
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11 vuotta sitten |
Deltakosh
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c8e0784fd1
Pre-update for babylon.js 1.10
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11 vuotta sitten |
OBRE Nicolas
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ad77016cfb
Double semicolon
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11 vuotta sitten |
David Catuhe
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bb96266f0c
Fixing a bug with opacity channel
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11 vuotta sitten |
David Catuhe
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03912d42ba
Fixing a bug with getAspectRatio
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11 vuotta sitten |
David Catuhe
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006268815c
Adding missing files
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11 vuotta sitten |
David Catuhe
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a6a7c16a62
Fixing small bug with postprocess textures
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11 vuotta sitten |
David Catuhe
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805d7acff2
Fixing engine.clear bug
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11 vuotta sitten |
David Catuhe
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5a604618d0
Fixing small bug with new postProcess system (related to reusing postprocess render texture)
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11 vuotta sitten |
David Catuhe
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f714c52a3c
v1.8.0
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11 vuotta sitten |
David Catuhe
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ca50f0470f
v1.7.0
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11 vuotta sitten |
Deltakosh
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08f7f83832
v1.6.0
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11 vuotta sitten |
Simon Ferquel
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f74d71849b
Added: - option to specify the sampling mode of a renderTargetTexture
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11 vuotta sitten |
Simon Ferquel
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261ce13a34
Fixed: - leak on engine._releaseTexture()
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11 vuotta sitten |