David Catuhe
|
545a68ac0a
More TS files converted
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11 年之前 |
David Catuhe
|
fa64e35da4
Actions
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11 年之前 |
David Catuhe
|
77161cd70a
New physics engine plugin system
|
11 年之前 |
David Catuhe
|
18d09ec94a
Port to Typescript step 3
|
11 年之前 |
David Catuhe
|
05358eeb88
More files ported to Typescript
|
11 年之前 |
David Catuhe
|
0ba019b23f
Typescript port in progress
|
11 年之前 |
David Catuhe
|
23c4dec3d8
Port to typescript launched - expect some crashs :)
|
11 年之前 |
David Catuhe
|
eb3c65db3e
New option for mesh: ```mesh.showBoundingBox``` to display mesh's bounding box. You can configure back and front color using ```scene.getBoundingBoxRenderer()```. This function returns a ```BABYLON.BoundingBoxRenderer``` where you can define ```backColor```, ```frontColor``` and ```showBackLines```
|
11 年之前 |
David Catuhe
|
603fe43b7d
Fixing collisions cache bug
|
11 年之前 |
David Catuhe
|
976fb55297
Fixing TorusKnot normals
|
11 年之前 |
David Catuhe
|
e9e75f28b5
Fixing torusKnot
|
11 年之前 |
David Catuhe
|
709bc04bc7
New VertexData: TorusKnot
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11 年之前 |
Deltakosh
|
12da65c4b7
Fixing cache
|
11 年之前 |
Deltakosh
|
92581c3991
Fixing worldMatrix cache issue
|
11 年之前 |
David Catuhe
|
4b77caf3d7
v1.10
|
11 年之前 |
Gwenaël Hagenmuller
|
4c273e50f0
Merge remote-tracking branch 'remotes/BabylonJS/master' into ourOwnBabylonJS
|
11 年之前 |
Deltakosh
|
fe01f440f1
New folks: oculus camera, filter post process, fixed convoltion post process
|
11 年之前 |
Gwenaël Hagenmuller
|
27b37df6f7
ArcRotateCamera, Mesh and Vector3 new methods and modified OurDemoController of BuildOurOwnBabylonJS
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11 年之前 |
Deltakosh
|
527aacbe66
Updating babylon.j to reflect recent changes
|
11 年之前 |
Temechon
|
c83842af5e
Bug fixed on clone() method
|
11 年之前 |
Deltakosh
|
fe2c3f850c
Fixing typos
|
11 年之前 |
Gwenaël Hagenmuller
|
161cb6348c
Merge remote-tracking branch 'remotes/BabylonJS/master' into ourOwnBabylonJS
|
11 年之前 |
Gwenaël Hagenmuller
|
74a7ac8cf7
Add boundingInfo to meshes without geometries
|
11 年之前 |
David Catuhe
|
c968322be9
Simplification of loader plugin system
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11 年之前 |
David Catuhe
|
004ceb976f
Updating mesh.rotate to take in account parent
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11 年之前 |
David Catuhe
|
535dafabd8
New BABYLON.PickingInfo.prototype.getNormal function
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11 年之前 |
David Catuhe
|
fb4b8aef85
Importation plugins System
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11 年之前 |
David Catuhe
|
609862eb01
New rotate and translate functions for mesh (both local or world axis)
|
11 年之前 |
David Catuhe
|
60a42215e6
Support for 32 bits objects in Blender
|
11 年之前 |
David Catuhe
|
6fbeb17ed3
Fixing sync issues
|
11 年之前 |