Commit History

Author SHA1 Message Date
  David Catuhe 5127e21c9c SIMD.js - step 2 10 years ago
  David Catuhe 4fc7ced807 Fixing nearest sampling issue 10 years ago
  David Catuhe 5eee708739 Integrating latest PR 10 years ago
  olivier.g 115e61349b Added sampling mode as a parameter for SpriteManager 10 years ago
  David Catuhe fe16904584 New ParticleSystem.updateFunction 10 years ago
  David Catuhe bec4eb4395 Fixing buffer overflow with particles and sprites 10 years ago
  David Catuhe 2cf3427836 Fixing debugLayer positioning issues 10 years ago
  David Catuhe c2c671f2e0 material.pointSize and material.pointsCloud properties 10 years ago
  David Catuhe f622cc1061 Merge pull request #312 from FreeFrags/master 10 years ago
  David Catuhe 5d77cb87ae Added the possibility to disable fog for a specific sprite manager 10 years ago
  Raymond Bergen c462415969 Added support for point rendering 10 years ago
  David Catuhe 18d09ec94a Port to Typescript step 3 11 years ago
  David Catuhe 05358eeb88 More files ported to Typescript 11 years ago