Historique des commits

Auteur SHA1 Message Date
  David Catuhe 5127e21c9c SIMD.js - step 2 il y a 10 ans
  David Catuhe 77d51c86bf Integrating Jerome latest PR il y a 10 ans
  David Catuhe 5eee708739 Integrating latest PR il y a 10 ans
  David Catuhe 45fdbf5b6b Cleaning last PR code il y a 10 ans
  David Catuhe db3708b841 New option for soft shadows. il y a 10 ans
  David Catuhe a31312fef3 New tool for debugLayer: You can now dump renderTargets to see their content il y a 10 ans
  David Catuhe a70a574fb9 Cleaning code il y a 10 ans
  David Catuhe 16f8606208 Restoring .js files il y a 10 ans
  jbousquie f6948c15c3 màj BJS il y a 10 ans
  David Catuhe d7a08c8a03 Still fixing latest small issues il y a 10 ans
  David Catuhe 78e12d5dc3 Fixing computeWorldMatrix call issue il y a 10 ans
  davrous 33a231c49e Updating Web Audio for better static usage, adding setAudioBuffer, setPlaybackRate on Sound il y a 10 ans
  David Catuhe ada879ec61 Fixing a bunch of bugs il y a 10 ans
  David Catuhe ace53742a9 Fixing issues with sprites and shadows il y a 10 ans
  David Catuhe fc738d11ba Merging more WebAudio support il y a 10 ans
  David Catuhe 0bb942c947 Merging branches il y a 10 ans
  David Catuhe 7efb3eadb7 Moving to beta stage il y a 10 ans
  David Catuhe c11545eac8 Code cleanup il y a 10 ans
  David Catuhe d03134a478 Performance improvements il y a 10 ans
  David Catuhe 3b100c8046 Fixing .js issues introduce by previous PR il y a 10 ans
  David Catuhe 0865aa69ac Support for vertex paint and vertex alpha il y a 10 ans
  David Catuhe 79abec7eb5 New ```Texture.CreateFromBase64String``` function il y a 10 ans
  David Catuhe b2060b3c54 LOD il y a 10 ans
  David Catuhe abc9760177 Fixing loading bugs il y a 11 ans
  David Catuhe 3b883ea25a Complete integration of binary format il y a 11 ans
  David Catuhe cc1d8d90cc New Fresnel parameters for StandardMaterial il y a 11 ans
  David Catuhe 0f1c1e1329 Fresnel support step 1 il y a 11 ans
  David Catuhe 1cd7c6f69f New ```Light.includedOnlyMeshes``` array to define explicitely which mesh is affected by a light il y a 11 ans
  David Catuhe a09571b428 TypeScript port done! il y a 11 ans
  David Catuhe 43fc0176b0 More integration for Shadow Poisson sampling il y a 11 ans