Commit History

Author SHA1 Message Date
  David Catuhe 47ae599a36 fixed alphatest detection for force compilation 8 years ago
  David Catuhe a33d13fbb5 Added new option to material.forceCompilation 8 years ago
  David Catuhe 2202157086 Fix bug with multimaterials and PBR 8 years ago
  David Catuhe 463687f795 Nightly 8 years ago
  David Catuhe a7ca537eee Fix mat id issue 8 years ago
  David Catuhe e0497a3438 Nightly 8 years ago
  Michael Schlotfeldt 22ba1f891b Modified if statements to check for null in addition to undefined. 8 years ago
  David Catuhe e0ec97b1eb Nightly 8 years ago
  David Catuhe f600e20c1e Fix bones issues when matrices indices where incomplete 8 years ago
  David Rousset 6724a46f52 Better handling of generic VR controller 8 years ago
  David Catuhe 14b644a851 Nightly 8 years ago
  David Catuhe 277fe41dbf Nightly 8 years ago
  David Catuhe 73c70d3163 nightly2 8 years ago
  David Catuhe 609c919139 Fixed how invertNormal works 8 years ago
  David Catuhe 5972dfbecc Fixed #2558 8 years ago
  David Catuhe f1ab10433e Fixed #2561 and #2560 8 years ago
  David Catuhe 238ed0e7a1 Introduced performanceMonitor class to get better FPS analysis 8 years ago
  David Catuhe 6c8f2434f2 GUI: Added support for pointer move events on projected UI 8 years ago
  Sebastien Vandenberghe 43976dbca9 Fix 8 years ago
  Sebastien Vandenberghe e2152401d5 Fix 8 years ago
  David Catuhe 3ba6974344 Fixed issues with gltfLoader and Normal maps orientation 8 years ago
  David Catuhe a8ef5428c3 Fixed #2531 8 years ago
  David Catuhe 9d6f183ce6 Nightly 8 years ago
  David Catuhe beb682043b Fix the fix for button.isHitTestVisible 8 years ago
  David Catuhe 18757b8275 nightly 8 years ago
  David Catuhe 73240a23d1 Fix isPicking for GUI 8 years ago
  David Catuhe 8616b58e07 Moved computeFallOff to helperFunctions 8 years ago
  David Catuhe 133cca3cb8 Added frustum falloff for shadows 8 years ago
  David Catuhe 416b15ffb6 Added more sampling options 8 years ago
  David Catuhe 0d542e8654 Fixes #2527 8 years ago