Simon Ferquel
|
182b9bd74a
FBX Exporter Added support for mesh instancing
|
%!s(int64=10) %!d(string=hai) anos |
Simon Ferquel
|
c7edc58f37
Refactoring, dead code elimination, removal of DirectXTex (no texture conversion)
|
%!s(int64=10) %!d(string=hai) anos |
Simon Ferquel
|
28bced7ba7
Optims, fixed vscale for dds textures, fixed coordinate index
|
%!s(int64=10) %!d(string=hai) anos |
Simon Ferquel
|
dc6fd6b3a1
Animation fixes
|
%!s(int64=10) %!d(string=hai) anos |
Simon
|
fe7d991720
Added : support for 6 uv channels
|
%!s(int64=10) %!d(string=hai) anos |
Simon
|
03645b670e
Texture handling in FBX
|
%!s(int64=10) %!d(string=hai) anos |
Simon
|
89f06535e9
Initial commit for native fbx exporter
|
%!s(int64=10) %!d(string=hai) anos |