Commit History

Autor SHA1 Mensaxe Data
  Simon Ferquel 54bb8ead5f [FBX Exporter] fixed a bug with scenes with no materials %!s(int64=9) %!d(string=hai) anos
  joshwagoner 8a63cf8ded FBX Exporter fix for crash from null animation stack when fbx file has no animations %!s(int64=9) %!d(string=hai) anos
  Simon Ferquel d301bc2b5a FBX Exporter update %!s(int64=10) %!d(string=hai) anos
  Simon Ferquel 182b9bd74a FBX Exporter Added support for mesh instancing %!s(int64=10) %!d(string=hai) anos
  Simon Ferquel c7edc58f37 Refactoring, dead code elimination, removal of DirectXTex (no texture conversion) %!s(int64=10) %!d(string=hai) anos
  Simon Ferquel 28bced7ba7 Optims, fixed vscale for dds textures, fixed coordinate index %!s(int64=10) %!d(string=hai) anos
  Simon Ferquel dc6fd6b3a1 Animation fixes %!s(int64=10) %!d(string=hai) anos
  Simon Ferquel cffc55f315 Fixed implicit conversion warnings %!s(int64=10) %!d(string=hai) anos
  Simon fe7d991720 Added : support for 6 uv channels %!s(int64=10) %!d(string=hai) anos
  Simon 50a941acb9 Added : Default Camera / light creation (if none) %!s(int64=10) %!d(string=hai) anos
  Simon 03645b670e Texture handling in FBX %!s(int64=10) %!d(string=hai) anos
  Simon 89f06535e9 Initial commit for native fbx exporter %!s(int64=10) %!d(string=hai) anos