Simon Ferquel
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54bb8ead5f
[FBX Exporter] fixed a bug with scenes with no materials
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%!s(int64=9) %!d(string=hai) anos |
joshwagoner
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8a63cf8ded
FBX Exporter fix for crash from null animation stack when fbx file has no animations
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%!s(int64=9) %!d(string=hai) anos |
Simon Ferquel
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d301bc2b5a
FBX Exporter update
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%!s(int64=10) %!d(string=hai) anos |
Simon Ferquel
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182b9bd74a
FBX Exporter Added support for mesh instancing
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%!s(int64=10) %!d(string=hai) anos |
Simon Ferquel
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c7edc58f37
Refactoring, dead code elimination, removal of DirectXTex (no texture conversion)
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%!s(int64=10) %!d(string=hai) anos |
Simon Ferquel
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28bced7ba7
Optims, fixed vscale for dds textures, fixed coordinate index
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%!s(int64=10) %!d(string=hai) anos |
Simon Ferquel
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dc6fd6b3a1
Animation fixes
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%!s(int64=10) %!d(string=hai) anos |
Simon Ferquel
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cffc55f315
Fixed implicit conversion warnings
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Simon
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fe7d991720
Added : support for 6 uv channels
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%!s(int64=10) %!d(string=hai) anos |
Simon
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50a941acb9
Added : Default Camera / light creation (if none)
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%!s(int64=10) %!d(string=hai) anos |
Simon
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03645b670e
Texture handling in FBX
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%!s(int64=10) %!d(string=hai) anos |
Simon
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89f06535e9
Initial commit for native fbx exporter
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%!s(int64=10) %!d(string=hai) anos |