Historique des commits

Auteur SHA1 Message Date
  David Catuhe 6a88b86417 Animation's key can now be functions il y a 10 ans
  David Catuhe e29c466400 Validating math.ts updates for Polygon il y a 10 ans
  David Catuhe e75813b9e9 Renaming Path to Path2 and Arc to Arc2 il y a 10 ans
  David Catuhe ecebd9dc71 Moving clone features to mesh's constructor il y a 10 ans
  David Catuhe 3abd2b9d62 Updating missing references for PolygonMeshBuilder il y a 10 ans
  David Catuhe fa6932985c Updating debug layer UI il y a 10 ans
  David Catuhe c516793fda Fixing RawTexture il y a 10 ans
  David Catuhe cb1970c891 Fixing folder issues il y a 10 ans
  David Catuhe 356b554925 New Babylon.RawTexture il y a 10 ans
  David Catuhe 70d6af401e Raw texture step 1 il y a 10 ans
  David Catuhe fe16904584 New ParticleSystem.updateFunction il y a 10 ans
  David Catuhe 24df7141f4 Upgrading particle system for custom function il y a 10 ans
  David Catuhe b78180830f Fixing typo il y a 10 ans
  David Catuhe b7df3680a8 new MergeMeshesOptimization for sceneOptimizer il y a 10 ans
  David Catuhe c7af185d28 Fixing DebugLayer il y a 10 ans
  David Catuhe 1a6ebde19b Fixing sprites dependecy to meshes il y a 10 ans
  David Catuhe bec4eb4395 Fixing buffer overflow with particles and sprites il y a 10 ans
  David Catuhe 834d39ee17 Finalizing bones export from 3dsmax il y a 10 ans
  David Catuhe a89dfa1ca0 Better responsive design for debugLayer il y a 10 ans
  David Catuhe 8485093c3b Damn it! fixing (again) positioning of debugLayer il y a 10 ans
  David Catuhe c5d731ce8c Fixing pointerEvents issue with debugLayer il y a 10 ans
  David Catuhe 0dbb1dba65 Adding missing files il y a 10 ans
  David Catuhe 2cf3427836 Fixing debugLayer positioning issues il y a 10 ans
  David Catuhe fdfa7c829b Removing unnecessary files il y a 10 ans
  David Catuhe f99cb9dc33 Code cleanup il y a 10 ans
  David Catuhe 70e2d68f2c New 3dsmax exporter with debug layer integrated il y a 10 ans
  David Catuhe 87b7982446 Procedural textures - step 3 il y a 10 ans
  David Catuhe 90f41e2386 Fixing procedural textures il y a 10 ans
  David Catuhe e8c6dcbd09 LOD and instances are now working il y a 10 ans
  David Catuhe 1d8a6d719e Easing functions il y a 10 ans