Historique des commits

Auteur SHA1 Message Date
  David Catuhe 0865aa69ac Support for vertex paint and vertex alpha il y a 10 ans
  David Catuhe 79182e43e3 Support for OES_element_index_uint extension in order to support 32 bits indices and then meshes with more than 65536 vertices il y a 10 ans
  David Catuhe 08f8d5bd30 New mesh.updateVerticesDataDirectly(kind, float32array) to update mesh data directly il y a 11 ans
  David Catuhe ed4ba5a9e0 Changing priorities between rotationQuaternion and rotation when loading/saving il y a 11 ans
  Gwenaël Hagenmuller 8f594cd865 Geometry system il y a 11 ans
  David Catuhe 18d09ec94a Port to Typescript step 3 il y a 11 ans
  David Catuhe 05358eeb88 More files ported to Typescript il y a 11 ans
  David Catuhe 704571c1cd Fixing bugs il y a 11 ans
  David Catuhe 0ba019b23f Typescript port in progress il y a 11 ans
  David Catuhe eb3c65db3e New option for mesh: ```mesh.showBoundingBox``` to display mesh's bounding box. You can configure back and front color using ```scene.getBoundingBoxRenderer()```. This function returns a ```BABYLON.BoundingBoxRenderer``` where you can define ```backColor```, ```frontColor``` and ```showBackLines``` il y a 11 ans
  David Catuhe 7089b52686 v1.7.1 il y a 11 ans
  Deltakosh 944cfb41aa v1.4.0 il y a 12 ans
  Deltakosh d2f9b61488 1.3.2 il y a 12 ans
  deltakosh eb9e3e6445 - 1.3.0: il y a 12 ans