Историја ревизија

Аутор SHA1 Порука Датум
  Raanan Weber ba37dcca98 Further unneeded BABYLON references. пре 7 година
  Julien Moreau-Mathis ab24e4c7b5 Now serialize and parse spritesheet animations for particle systems пре 7 година
  David Catuhe 407b2d3f0f "They haven't told him it was impossible..They should have" step 8 пре 7 година
  David Catuhe b942e86a05 Monstro refactor: Enabling noImplicitAny on all repo пре 7 година
  Julien Moreau-Mathis b4648e80bb Fixed standard rendering pipeline depth map require пре 8 година
  David Catuhe 0ae01a0ef8 Merged MathTools into Scalar class пре 8 година
  Julien Moreau-Mathis 8c2b8eabef Check if post-process exists before update the effect when setting up advanced parameters in StandardRenderingPipeline пре 8 година
  Julien Moreau-Mathis 9ca22bf8fd FIxing standard rendering pipeline when getting geometry buffer renderer. Test if null instead of .isSupported пре 8 година
  Julien Moreau-Mathis e865e6749d Now using BlurPostProcess instead of custom gaussian blur in standard rendering pipeline пре 8 година
  Julien Moreau-Mathis f7053dace0 Render volumetric lights before bloom in standard rendering pipeline пре 8 година
  Julien Moreau-Mathis 47342e14aa Fixing dispose post-processes function in Standard Rendering Pipeline пре 8 година
  Julien Moreau-Mathis 70e60f8656 Adding checks on setters for Standard Rendering Pipeline пре 8 година
  Julien Moreau-Mathis 09c6ce7ff4 Refactoring Standard Rendering Pipeline according to @deltakosh comments пре 8 година
  Julien Moreau-Mathis 701c670cab Restauring volumetric lights post-process ratio to ratio/8 пре 8 година
  Julien Moreau-Mathis 1e795ae70d FIxing Volumetric Lights with linear depth пре 8 година
  Julien Moreau-Mathis 21c2ace406 Adding Volumetric Lights post-process into Standard Rendering Pipeline пре 8 година
  Julien Moreau-Mathis cb48a3ea1b Now allow to disable bloom (default behavior) of Standard Rendering Pipeline пре 8 година
  David Catuhe 040a4516d6 Added defaultRenderingPipeline пре 8 година