Commit History

作者 SHA1 備註 提交日期
  David Catuhe 4a6a7f6394 Adding @serialize for cameras 9 年之前
  David Catuhe ada2eb7f67 Fixed cameras serialization issue 9 年之前
  David Catuhe 49ccefdeed Add support for ReflectionOverAlpha in stdMat 9 年之前
  David Catuhe d0e62ba510 Fixing issue with ArcRotateCamera when beta = 0 9 年之前
  David Catuhe 72305fd782 Fixed issue with delayed loaded textures and callbacks 9 年之前
  David Catuhe 7c87bbe6a4 Code cleanup 9 年之前
  Raanan Weber c97c04b816 Arc Rotate map panning fix 9 年之前
  Raanan Weber 02158347b6 Back to default up-down panning 9 年之前
  David Catuhe b099e61ef9 Fixing stupid bug with ArcRotateCamera.setPosition 9 年之前
  David Catuhe 13830d64ab Fixed bug with ArcRotateCamera.setTarget 9 年之前
  David Catuhe 305c4d9741 CubeTexture.CreateFromImages() 9 年之前
  David Catuhe 80185c7387 BoundingInfo can be locked and updated 9 年之前
  Raanan Weber 3dafebb927 PanningAxis introduced 9 年之前
  David Catuhe 2d15e67b33 Fixing issues 9 年之前
  David Catuhe 37591fae7b Nightly build 9 年之前
  David Catuhe c77affdc22 Keep working on serialization refactoring 9 年之前
  David Catuhe 97179d04da Adding support for equirectangular not fixed 9 年之前
  David Catuhe f2f01f7f33 Improved reflection when shadows are on 9 年之前
  David Catuhe f0b0ed02ac Introducing shaders library 9 年之前
  Vousk-prod 7ad6b9b116 To be able to deactivate ArcRotateCamera panning (by setting panningSensibility to 0) 9 年之前
  David catuhe f9c3c85bd4 Introducing meshBuilder 10 年之前
  David catuhe ab358d1ce4 Introducing babylon.core.js 10 年之前
  David Catuhe 2e6bc32694 Merging last PRs 10 年之前
  David Catuhe 0f082e3472 Setting files up for PBRMaterial 10 年之前
  David catuhe 2c71fe50b3 Fixed bug with `Mesh.attachToBone` when bone's matrix has a negative determinant 10 年之前
  David catuhe a8665a4f77 Fixing cullFace cache 10 年之前
  David Catuhe 1f2e8e44aa Adding support for TS 1.6.2 10 年之前
  David Catuhe e1ccf62378 Improving intellisense 10 年之前
  David catuhe a0ae371d60 Fixing glossinessmap 10 年之前
  David catuhe c5873a70cb New postprocess: Tone mapping 10 年之前