提交歷史

作者 SHA1 備註 提交日期
  David Catuhe 4a513abe21 Associated with #2982 (Holy cow!!) 7 年之前
  David Catuhe 407b2d3f0f "They haven't told him it was impossible..They should have" step 8 7 年之前
  Sebastien Vandenberghe aef6fe3afb Texture 3D support for colorGrading 7 年之前
  David Catuhe b942e86a05 Monstro refactor: Enabling noImplicitAny on all repo 7 年之前
  Sebastien Vandenberghe 31d656dbd9 Fix multi Engine issues 8 年之前
  David Catuhe 92bf3cd566 Nightly 8 年之前
  David Catuhe 80cf2eb219 Add more control over piepline compilation 8 年之前
  David Catuhe deefbcdbae Fixed serialization issue when dealing with complex hiearchies 8 年之前
  Sebastien Vandenberghe 15bff7259f Rename + Exposure 8 年之前
  Sebastien Vandenberghe 83eca29924 Fix Naming and Spelling 8 年之前
  Sebastien Vandenberghe 6b22e6a495 Fix Naming 8 年之前
  Sebastien Vandenberghe 718436bcf7 Rename to imageProcessingConfiguration 8 年之前
  Sebastien Vandenberghe 467d8cc254 Fix First Step 8 年之前
  Sebastien Vandenberghe a8aa8d6269 image processing to material integration 8 年之前
  David Catuhe b7389e19dd Add non linear mode for imageprocessing 8 年之前
  David Catuhe 7c74c9f0b4 DefaultRenderingPipeline - step 1 8 年之前
  David Catuhe dd6bcc45a4 fix imageProcessing bug 8 年之前
  David Catuhe 3dc425d38e And obviously I forgot to use my own code... 8 年之前
  David Catuhe f10eae3acf Fixed small issues with imagePRocessingPP 8 年之前
  David Catuhe a0c4af9dec imageProcessing done + support for emptyTexture at engine level 8 年之前
  David Catuhe 9a774578be imageProcessing step 1 8 年之前
  David Catuhe 7a93a135ae HighlightsPostProcess done + step 1 of imageProcessingPostProcess 8 年之前