Popov72
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155af168c5
Reordering of the shadowgenerator and depthrender gather render target stages
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%!s(int64=5) %!d(string=hai) anos |
David Catuhe
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86ec36da79
Introduced engine.inputElement to control more precisely which control has the events listeners
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%!s(int64=5) %!d(string=hai) anos |
David Catuhe
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fe50885fb4
Nightly
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%!s(int64=5) %!d(string=hai) anos |
David Catuhe
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9fed105fba
Fix renderOutline and RenderOverlay issues with Instances
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%!s(int64=5) %!d(string=hai) anos |
David Catuhe
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01153db3b0
Rollback
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%!s(int64=5) %!d(string=hai) anos |
David Catuhe
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9623405d16
Fix spread operator
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%!s(int64=5) %!d(string=hai) anos |
David Catuhe
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9802e8b1c1
Fix AssetsManager.LoadAsync
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%!s(int64=6) %!d(string=hai) anos |
sebavan
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275282b3af
Fix NeedRebind
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%!s(int64=6) %!d(string=hai) anos |
Trevor Baron
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2abdab7462
only dispose assetContainer objects when its disposed
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%!s(int64=6) %!d(string=hai) anos |
sebavan
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85e55d0d93
reformat
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%!s(int64=6) %!d(string=hai) anos |
sebavan
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c06db2d1ef
LocalDev in ES6
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%!s(int64=6) %!d(string=hai) anos |
sebastien
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edb3f2abd5
Rename directories with dupplicates
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%!s(int64=6) %!d(string=hai) anos |
sebastien
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d8245c1fe1
Merge Master
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%!s(int64=6) %!d(string=hai) anos |
sebastien
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d6635d9874
More Targetted import
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%!s(int64=6) %!d(string=hai) anos |
sebastien
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f238991159
fix a tiny bit more imports
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%!s(int64=6) %!d(string=hai) anos |
Kacey Coley
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0ead6ba82b
fixed one
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%!s(int64=6) %!d(string=hai) anos |
Kacey Coley
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460a28f537
immports from z - p
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%!s(int64=6) %!d(string=hai) anos |
Trevor Baron
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af1309230d
apply script
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%!s(int64=6) %!d(string=hai) anos |
Trevor Baron
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1f07acb676
rename without babylon
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%!s(int64=6) %!d(string=hai) anos |