Commit History

Author SHA1 Message Date
  jbousquie c00aadfcd8 fix : returned shapeId by addShape() 9 years ago
  David Catuhe 458f79c823 Fixing tiny issue with SPS 9 years ago
  jbousquie b942c6875f Added SPS visibilty helpers : setVisibilityBox() and isVisibilityBoxLocked 9 years ago
  David Catuhe a9970e01d0 Fixing small bugs with multi-cameras 9 years ago
  jbousquie a989844e04 added comments for the API doc 9 years ago
  David Catuhe 2d15e67b33 Fixing issues 9 years ago
  David Catuhe 8220f1520a Fixing file format 9 years ago
  David catuhe d2397bcce6 Improved lens pipeline 9 years ago
  jbousquie bf5d51c575 fix billboard mode : put back the invert matrix for mesh rotation cases 9 years ago
  David catuhe fb280ef0ec Merging latest PR (correctly this time..) 9 years ago
  David catuhe 270f5bb9eb Merging 9 years ago
  jbousquie 482d9da166 major fix : billboard mode recomputes now the normals 9 years ago
  David catuhe 571dba4722 Fixing a couple of issues with shaders 9 years ago
  jbousquie 0bc68100b6 major fix : in billboard mode the axis was inverted ! 9 years ago
  jbousquie c3464346ff fix : forgotten parameter name in the code 9 years ago
  jbousquie 0fde4f3c7b changed names of boolean parameters to be consistent with BJS boolean parameter names 9 years ago
  jbousquie 0688d82c1a changed forceVisibility to alwaysVisible getter/setter to allow reversion 9 years ago
  jbousquie 3a4b711796 Added SPS visibility helpers / bbox, frustum, toussa 9 years ago
  jbousquie da4ea8d060 added dispose of pickedParticles array 9 years ago
  jbousquie 12e3c656bc added explicit : this.mesh.isPickable = true 9 years ago
  jbousquie f609c0114b Added pickedParticles array for pickable particles management 9 years ago
  jbousquie 19c2576a48 normals aren't recomputed but rotated if the particles aren't morphed 9 years ago
  jbousquie b82b762951 Added the "vars" property in order to store user SPS scoped variables (GC concerns) 9 years ago
  jbousquie a9e56ba780 removed temp var in transformCoordinates computation in the render loop 9 years ago
  David Catuhe f2f01f7f33 Improved reflection when shadows are on 9 years ago
  David Catuhe fa45b0a8c0 Fixing instances and cache issue 9 years ago
  jbousquie 04fa7b576e fix : positionFunction and vertexFunction must be null by default in the process 9 years ago
  jbousquie c5a52d6634 typo 9 years ago
  jbousquie 7061ca2ac2 Added public rebuildMesh() method 9 years ago
  jbousquie 53f987abbb rename resetParticle() to rebuildParticle() 9 years ago