Commit History

Autor SHA1 Mensaxe Data
  Raanan Weber c0b723b814 Integrating queue in scene %!s(int64=10) %!d(string=hai) anos
  David Catuhe a70a574fb9 Cleaning code %!s(int64=10) %!d(string=hai) anos
  David Catuhe c9362c4739 Improving shaders attributes handling %!s(int64=10) %!d(string=hai) anos
  David Catuhe 72f3e73493 Better active bones counting %!s(int64=10) %!d(string=hai) anos
  David Catuhe 8e073ddc91 Fixing how active bones is computed %!s(int64=10) %!d(string=hai) anos
  David Catuhe a363619c6e Adding sprites to debugLayer %!s(int64=10) %!d(string=hai) anos
  David Catuhe 7edd9a0ddb Fixing issues with debuglayer and multiple cameras %!s(int64=10) %!d(string=hai) anos
  David Catuhe 16f8606208 Restoring .js files %!s(int64=10) %!d(string=hai) anos
  jbousquie f6948c15c3 màj BJS %!s(int64=10) %!d(string=hai) anos
  David Catuhe d7a08c8a03 Still fixing latest small issues %!s(int64=10) %!d(string=hai) anos
  David Catuhe cf6f4f3720 Code cleanup %!s(int64=10) %!d(string=hai) anos
  David Catuhe cb98550c92 Fixing issue with key handlers on Chrome %!s(int64=10) %!d(string=hai) anos
  David Catuhe d7203532d0 Fixing bug with CreateScreenshot %!s(int64=10) %!d(string=hai) anos
  David Catuhe 7366b1a21b Adding precise option for OnIntersectionEnter and OnIntersectionExit (see doc here: http://doc.babylonjs.com/page.php?p=22531) %!s(int64=10) %!d(string=hai) anos
  David Catuhe 489a70efa1 new scene.createDefaultCameraOrLight() function %!s(int64=10) %!d(string=hai) anos
  David Catuhe ada879ec61 Fixing a bunch of bugs %!s(int64=10) %!d(string=hai) anos
  David Catuhe ace53742a9 Fixing issues with sprites and shadows %!s(int64=10) %!d(string=hai) anos
  David Catuhe fc738d11ba Merging more WebAudio support %!s(int64=10) %!d(string=hai) anos
  Gwenaël Hagenmuller 9f3f3e0e8d Added optional parameter to Scene::getXXXByTags functions. The optional parameter is a callback called each time an item matches the tags query. %!s(int64=10) %!d(string=hai) anos
  David Catuhe 71f1a4eb0d DepthRenderer %!s(int64=10) %!d(string=hai) anos
  David Catuhe 0bb942c947 Merging branches %!s(int64=10) %!d(string=hai) anos
  Raanan Weber d246c58f6d Documentation for node and scene %!s(int64=10) %!d(string=hai) anos
  David Catuhe 7efb3eadb7 Moving to beta stage %!s(int64=10) %!d(string=hai) anos
  David Catuhe c11545eac8 Code cleanup %!s(int64=10) %!d(string=hai) anos
  David Catuhe d03134a478 Performance improvements %!s(int64=10) %!d(string=hai) anos
  David Catuhe e29c466400 Validating math.ts updates for Polygon %!s(int64=10) %!d(string=hai) anos
  David Catuhe 3abd2b9d62 Updating missing references for PolygonMeshBuilder %!s(int64=10) %!d(string=hai) anos
  David Catuhe fe16904584 New ParticleSystem.updateFunction %!s(int64=10) %!d(string=hai) anos
  David Catuhe b7df3680a8 new MergeMeshesOptimization for sceneOptimizer %!s(int64=10) %!d(string=hai) anos
  David Catuhe 834d39ee17 Finalizing bones export from 3dsmax %!s(int64=10) %!d(string=hai) anos