Commit History

Autor SHA1 Mensaxe Data
  David Catuhe a363619c6e Adding sprites to debugLayer %!s(int64=10) %!d(string=hai) anos
  David Catuhe 7edd9a0ddb Fixing issues with debuglayer and multiple cameras %!s(int64=10) %!d(string=hai) anos
  David Catuhe 91c2dbc71b Code cleanup %!s(int64=10) %!d(string=hai) anos
  David Catuhe d03134a478 Performance improvements %!s(int64=10) %!d(string=hai) anos
  David Catuhe fa6932985c Updating debug layer UI %!s(int64=10) %!d(string=hai) anos
  David Catuhe c516793fda Fixing RawTexture %!s(int64=10) %!d(string=hai) anos
  David Catuhe fe16904584 New ParticleSystem.updateFunction %!s(int64=10) %!d(string=hai) anos
  David Catuhe b7df3680a8 new MergeMeshesOptimization for sceneOptimizer %!s(int64=10) %!d(string=hai) anos
  David Catuhe c7af185d28 Fixing DebugLayer %!s(int64=10) %!d(string=hai) anos
  David Catuhe a89dfa1ca0 Better responsive design for debugLayer %!s(int64=10) %!d(string=hai) anos
  David Catuhe 8485093c3b Damn it! fixing (again) positioning of debugLayer %!s(int64=10) %!d(string=hai) anos
  David Catuhe c5d731ce8c Fixing pointerEvents issue with debugLayer %!s(int64=10) %!d(string=hai) anos
  David Catuhe 0dbb1dba65 Adding missing files %!s(int64=10) %!d(string=hai) anos