Commit History

Autor SHA1 Mensaxe Data
  David `Deltakosh` Catuhe 4615e20080 Fix #8789 %!s(int64=5) %!d(string=hai) anos
  sebavan 25fbad5450 Fix CSM %!s(int64=5) %!d(string=hai) anos
  sebavan c8aeffb834 Engine in texture. %!s(int64=5) %!d(string=hai) anos
  sebavan b480814dcf Fix shadow issues with refresh rate and freeze. %!s(int64=5) %!d(string=hai) anos
  David Catuhe 80511032e7 Fix CCW/CW conflict with instances %!s(int64=5) %!d(string=hai) anos
  Popov72 34d3b59bfd Fix wrong mesh list length when using the scene active meshes %!s(int64=5) %!d(string=hai) anos
  Popov72 89786870b5 Add the getCustomRenderList user function %!s(int64=5) %!d(string=hai) anos
  sebavan 5bb1f899e8 CSM step 1 %!s(int64=5) %!d(string=hai) anos
  David Catuhe c6f1307965 Nightly %!s(int64=5) %!d(string=hai) anos
  David Catuhe 26d9fe4991 Nightly %!s(int64=6) %!d(string=hai) anos
  sebavan 9e60e7a45a Thin Engine Effect Wrapper %!s(int64=6) %!d(string=hai) anos
  David Catuhe 06f6761447 Fix #6887 %!s(int64=6) %!d(string=hai) anos
  Sebastien Vandenberghe 83956a3d37 Fix RTT resize and ShadowGenerator %!s(int64=6) %!d(string=hai) anos
  David Catuhe 7fb7f7faca Galacto-PR %!s(int64=6) %!d(string=hai) anos
  David Catuhe a63622ea98 removing clors from math file %!s(int64=6) %!d(string=hai) anos
  David Catuhe 9d83e4b1c7 Remove tools coupling with engine %!s(int64=6) %!d(string=hai) anos
  Trevor Baron 363c3e063c Update renderTargetTexture.ts %!s(int64=6) %!d(string=hai) anos
  Trevor Baron afc0e98885 remove debug line %!s(int64=6) %!d(string=hai) anos
  Trevor Baron 1d74ceb5a0 do not skip updating rtt view ubo if multiple scenes are active %!s(int64=6) %!d(string=hai) anos
  Sebastien Vandenberghe 5bc76b6fdd Try fixing leak... %!s(int64=6) %!d(string=hai) anos
  David Catuhe 3cbc32ebf5 Fix ref + nightly %!s(int64=6) %!d(string=hai) anos
  David Catuhe a153815033 add instances optim to render Target %!s(int64=6) %!d(string=hai) anos
  David Catuhe 8cfebe5aa7 Nightly %!s(int64=6) %!d(string=hai) anos
  sebavan 321a8f22a3 Fix #6074 %!s(int64=6) %!d(string=hai) anos
  Trevor Baron e9afc85bf1 factor out material logic, keep private variables %!s(int64=6) %!d(string=hai) anos
  Trevor Baron c981adf018 use getScene like rtt %!s(int64=6) %!d(string=hai) anos
  Trevor Baron f451270d50 add missing typedocs %!s(int64=6) %!d(string=hai) anos
  Trevor Baron e1d3ff8762 linting corrections %!s(int64=6) %!d(string=hai) anos
  Trevor Baron 37564a3e4c get post process multitarget working %!s(int64=6) %!d(string=hai) anos
  Trevor Baron f3e3a7dcee move gl logic to engine %!s(int64=6) %!d(string=hai) anos